Interactable.SetState Method
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a public way to set state directly
C++
public:
void SetState(Microsoft::MixedReality::Toolkit::UI::InteractableStates::InteractableStateEnum state, bool value);
public void SetState (Microsoft.MixedReality.Toolkit.UI.InteractableStates.InteractableStateEnum state, bool value);
member this.SetState : Microsoft.MixedReality.Toolkit.UI.InteractableStates.InteractableStateEnum * bool -> unit
Public Sub SetState (state As InteractableStates.InteractableStateEnum, value As Boolean)
- value
- Boolean
Продукт | Версії |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |