Interactable.StartClickTimer(Boolean) Method
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Starts a timer to check if input is in progress
- Make sure global pointer events are not double firing
- Make sure Global Input events are not double firing
- Make sure pointer events are not duplicating an input event
C#
protected void StartClickTimer (bool isFromInputDown = false);
member this.StartClickTimer : bool -> unit
Protected Sub StartClickTimer (Optional isFromInputDown As Boolean = false)
- isFromInputDown
- Boolean
Продукт | Версії |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |