ManipulationEventData.ManipulationSource Property
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The object being manipulated
C++
public:
property UnityEngine::GameObject ^ ManipulationSource { UnityEngine::GameObject ^ get(); void set(UnityEngine::GameObject ^ value); };
public UnityEngine.GameObject ManipulationSource { get; set; }
member this.ManipulationSource : UnityEngine.GameObject with get, set
Public Property ManipulationSource As GameObject
UnityEngine.GameObject
Продукт | Версії |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |