ObjectManipulator.OnManipulationStarted Property
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Unity event raised on manipulation started
C++
public:
property Microsoft::MixedReality::Toolkit::UI::ManipulationEvent ^ OnManipulationStarted { Microsoft::MixedReality::Toolkit::UI::ManipulationEvent ^ get(); void set(Microsoft::MixedReality::Toolkit::UI::ManipulationEvent ^ value); };
public Microsoft.MixedReality.Toolkit.UI.ManipulationEvent OnManipulationStarted { get; set; }
member this.OnManipulationStarted : Microsoft.MixedReality.Toolkit.UI.ManipulationEvent with get, set
Public Property OnManipulationStarted As ManipulationEvent
Продукт | Версії |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |