PressableButton.GetWorldPositionAlongPushDirection(Single) Method
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Returns world space position along the push direction for the given local distance
C++
public:
UnityEngine::Vector3 GetWorldPositionAlongPushDirection(float localDistance);
public UnityEngine.Vector3 GetWorldPositionAlongPushDirection (float localDistance);
member this.GetWorldPositionAlongPushDirection : single -> UnityEngine.Vector3
Public Function GetWorldPositionAlongPushDirection (localDistance As Single) As Vector3
- localDistance
- Single
UnityEngine.Vector3
Продукт | Версії |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |