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States.CreateStateModel Method

Definition

Create a State Model class and initialize it with the configuration data from this States ScriptableObject

C++
public:
 Microsoft::MixedReality::Toolkit::UI::BaseStateModel ^ CreateStateModel();

Returns

BaseStateModel or inherited class implementation object initialized with the StateList in this ScriptableObject

Applies to

Продукт Версії
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0