BaseCoreSystem Class

Definition

public ref class BaseCoreSystem abstract : Microsoft::MixedReality::Toolkit::BaseEventSystem
public abstract class BaseCoreSystem : Microsoft.MixedReality.Toolkit.BaseEventSystem
type BaseCoreSystem = class
    inherit BaseEventSystem
Public MustInherit Class BaseCoreSystem
Inherits BaseEventSystem
Inheritance
Derived

Constructors

BaseCoreSystem(BaseMixedRealityProfile)

Constructor.

BaseCoreSystem(IMixedRealityServiceRegistrar, BaseMixedRealityProfile)
Obsolete.

Constructor.

Fields

DefaultPriority (Inherited from BaseService)
disposed

Value indicating if the object has completed disposal.

(Inherited from BaseService)

Properties

ConfigurationProfile

The configuration profile for the service.

(Inherited from BaseService)
EventHandlersByType

List of all event handlers grouped by type that are registered to this Event System.

(Inherited from BaseEventSystem)
EventListeners

List of event listeners that are registered to this Event System.

(Inherited from BaseEventSystem)
IsEnabled

Indicates whether or not the service is currently enabled.

(Inherited from BaseService)
IsInitialized

Indicates whether or not the service has been initialized.

(Inherited from BaseService)
IsMarkedDestroyed

Indicates whether or not the Destroy method been called on this service.

(Inherited from BaseService)
Name

Optional Priority attribute if multiple services of the same type are required, enables targeting a service for action.

(Inherited from BaseService)
Priority

Optional Priority to reorder registered managers based on their respective priority, reduces the risk of race conditions by prioritizing the order in which managers are evaluated.

(Inherited from BaseService)
Registrar
Obsolete.

The service registrar instance that registered this service.

Methods

Destroy()

Optional Destroy function to perform cleanup of the service before the Mixed Reality Toolkit is destroyed.

(Inherited from BaseEventSystem)
Disable()

Optional Disable function to pause the service.

(Inherited from BaseService)
Dispose()

Cleanup resources used by this object.

(Inherited from BaseService)
Dispose(Boolean)

Cleanup resources used by the object

(Inherited from BaseService)
Enable()

Optional Enable function to enable / re-enable the service.

(Inherited from BaseService)
HandleEvent<T>(BaseEventData, ExecuteEvents.EventFunction<T>)

The main function for handling and forwarding all events to their intended recipients.

(Inherited from BaseEventSystem)
Initialize()

The initialize function is used to setup the service once created. This method is called once all services have been registered in the Mixed Reality Toolkit.

(Inherited from BaseService)
LateUpdate()

Optional LateUpdate function to that is called after Update has been called on all services.

(Inherited from BaseService)
Register(GameObject)

Registers a GameObject to listen for events from this Event System.

(Inherited from BaseEventSystem)
RegisterHandler<T>(IEventSystemHandler)

Registers the given handler as a global listener for all events handled via the T interface. T must be an interface type, not a class type, derived from IEventSystemHandler.

(Inherited from BaseEventSystem)
Reset()

Optional Reset function to perform that will Reset the service, for example, whenever there is a profile change.

(Inherited from BaseService)
Unregister(GameObject)

Unregisters a GameObject from listening for events from this Event System.

(Inherited from BaseEventSystem)
UnregisterHandler<T>(IEventSystemHandler)

Unregisters the given handler as a global listener for all events handled via the T interface. T must be an interface type, not a class type, derived from IEventSystemHandler.

(Inherited from BaseEventSystem)
Update()

Optional Update function to perform per-frame updates of the service.

(Inherited from BaseService)

Applies to