IMixedRealityEyeGazeProvider.IsEyeTrackingEnabled Property


If true, eye-based tracking will be used when available. This field does not control whether eye tracking data is provided.

 property bool IsEyeTrackingEnabled { bool get(); void set(bool value); };
public bool IsEyeTrackingEnabled { get; set; }
member this.IsEyeTrackingEnabled : bool with get, set
Public Property IsEyeTrackingEnabled As Boolean

Property Value



The usage of eye-based tracking depends on having the Gaze Input permission set and user approved, along with proper device eye calibration. This will fallback to head-based gaze when eye-based tracking is not available.

Applies to