ProximityObjectsChangedEvent Class

Definition

Event to inform subscribers that the proximity objects have changed

public ref class ProximityObjectsChangedEvent : UnityEngine::Events::UnityEvent<Microsoft::MixedReality::Toolkit::UI::BoundsControl::IProximityEffectObjectProvider ^>
public class ProximityObjectsChangedEvent : UnityEngine.Events.UnityEvent<Microsoft.MixedReality.Toolkit.UI.BoundsControl.IProximityEffectObjectProvider>
type ProximityObjectsChangedEvent = class
    inherit UnityEvent<IProximityEffectObjectProvider>
Public Class ProximityObjectsChangedEvent
Inherits UnityEvent(Of IProximityEffectObjectProvider)
Inheritance
UnityEngine.Events.UnityEvent<IProximityEffectObjectProvider>
ProximityObjectsChangedEvent

Constructors

ProximityObjectsChangedEvent()

Applies to