Socket.ProtocolType 属性

定义

获取 Socket 的协议类型。

public:
 property System::Net::Sockets::ProtocolType ProtocolType { System::Net::Sockets::ProtocolType get(); };
public System.Net.Sockets.ProtocolType ProtocolType { get; }
member this.ProtocolType : System.Net.Sockets.ProtocolType
Public ReadOnly Property ProtocolType As ProtocolType

属性值

ProtocolType 值之一。

示例

下面的代码示例向 AddressFamily控制台显示 、 SocketTypeProtocolType

Socket^ s = gcnew Socket(lep->Address->AddressFamily, SocketType::Stream, ProtocolType::Tcp);

// Uses the AddressFamily, SocketType, and ProtocolType properties.
Console::Write("I just set the following properties of socket: \n");
Console::Write("Address Family = {0}", s->AddressFamily.ToString());
Console::Write("\nSocketType = {0}", s->SocketType.ToString());
Console::WriteLine("\nProtocolType = {0}", s->ProtocolType.ToString());
Socket s = new Socket(lep.Address.AddressFamily, SocketType.Stream, ProtocolType.Tcp);

// Using the AddressFamily, SocketType, and ProtocolType properties.
Console.WriteLine("I just set the following properties of socket: " + "Address Family = " + s.AddressFamily.ToString() + "\nSocketType = " + s.SocketType.ToString() + "\nProtocolType = " + s.ProtocolType.ToString());
Dim s As New Socket(lep.Address.AddressFamily, SocketType.Stream, ProtocolType.Tcp)

'Using the AddressFamily, SocketType, and ProtocolType properties.
Console.WriteLine(("I just set the following properties of socket: " + "Address Family = " + s.AddressFamily.ToString() + ControlChars.Cr + "SocketType = " + s.SocketType.ToString() + ControlChars.Cr + "ProtocolType = " + s.ProtocolType.ToString()))

注解

属性 ProtocolType 在创建 时 Socket 设置,并指定该 Socket使用的协议。

适用于