BaseInputDeviceManager.RecyclePointers(IMixedRealityInputSource) Method

Definition

Recycle all pointers associated with the provided IMixedRealityInputSource. This involves reseting the pointer, disabling the pointer GameObject, and possibly caching it for re-use.

C++
protected:
 virtual void RecyclePointers(Microsoft::MixedReality::Toolkit::Input::IMixedRealityInputSource ^ inputSource);

Parameters

Applies to

產品 版本
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0