BaseSpatialMeshObserver.ApplyUpdatedPhysicsLayer Method

Definition

Updates the mesh physics layer for current mesh observations.

C++
protected:
 virtual void ApplyUpdatedPhysicsLayer();

Applies to

產品 版本
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0