BaseSpatialMeshObserver.ApplyUpdatedPhysicsLayer Method
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Updates the mesh physics layer for current mesh observations.
C++
protected:
virtual void ApplyUpdatedPhysicsLayer();
protected virtual void ApplyUpdatedPhysicsLayer ();
abstract member ApplyUpdatedPhysicsLayer : unit -> unit
override this.ApplyUpdatedPhysicsLayer : unit -> unit
Protected Overridable Sub ApplyUpdatedPhysicsLayer ()
產品 | 版本 |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |