AcknowledgeTypes 列舉

定義

指定 Message Queuing 傳回給傳送應用程式的通知訊息型別。

此列舉支援其成員值的位元組合。

public enum class AcknowledgeTypes
[System.Flags]
public enum AcknowledgeTypes
[<System.Flags>]
type AcknowledgeTypes = 
Public Enum AcknowledgeTypes
繼承
AcknowledgeTypes
屬性

欄位

FullReachQueue 5

如果原始訊息到達佇列,則為用來要求正通知的遮罩,如果到達佇列所需時間計時器到期或無法驗證原始訊息,則為用來要求負通知的遮罩。

FullReceive 14

如果在到達佇列所需時間計時器到期之前接收到原始訊息,則為用來要求正通知的遮罩,否則為用來要求負通知的遮罩。

NegativeReceive 8

當原始訊息無法由佇列接收時用來要求負通知的遮罩。

MessageQueue.Peek使用 方法並不會從佇列中移除訊息,因此即使您查看訊息,仍可傳回此通知類型。 MessageQueue.Receive只有方法 (或相關的異步MessageQueue.BeginReceive方法) 從佇列中移除訊息。

None 0

用來要求不發佈通知訊息 (正或負) 的遮罩。

NotAcknowledgeReachQueue 4

當原始訊息無法抵達佇列時用來要求負通知的遮罩。 到達佇列所需時間計時器到期或無法驗證訊息時,才會發生這種情形。

NotAcknowledgeReceive 12

當發生錯誤使原始訊息在接收時間計時器到期前,無法由佇列接收時用來要求負通知的遮罩。

PositiveArrival 1

當原始訊息抵達佇列時用來要求正通知的遮罩。

PositiveReceive 2

當由佇列擷取原始訊息成功時用來要求正通知的遮罩。

範例

下列程式代碼範例會傳送和接收包含佇列中訂單的訊息。 當原始訊息到達或從佇列擷取時,它會特別要求正面通知。

#using <system.dll>
#using <system.messaging.dll>

using namespace System;
using namespace System::Messaging;
ref class MyNewQueue
{
public:
   static void CreateQueue( String^ queuePath )
   {
      try
      {
         if (  !MessageQueue::Exists( queuePath ) )
         {
            MessageQueue::Create( queuePath );
         }
         else
         {
            Console::WriteLine(  "{0} already exists.", queuePath );
         }
      }
      catch ( MessageQueueException^ e ) 
      {
         Console::WriteLine( e->Message );
      }

   }

   void SendMessage()
   {
      // Connect to a queue on the local computer.
      MessageQueue^ myQueue = gcnew MessageQueue( ".\\myQueue" );

      // Create a new message.
      Message^ myMessage = gcnew Message( "Original Message" );
      myMessage->AdministrationQueue = gcnew MessageQueue( ".\\myAdministrationQueue" );
      myMessage->AcknowledgeType = (AcknowledgeTypes)(AcknowledgeTypes::PositiveReceive | AcknowledgeTypes::PositiveArrival);

      // Send the Order to the queue.
      myQueue->Send( myMessage );
      return;
   }

   String^ ReceiveMessage()
   {
      // Connect to the a queue on the local computer.
      MessageQueue^ myQueue = gcnew MessageQueue( ".\\myQueue" );
      myQueue->MessageReadPropertyFilter->CorrelationId = true;
      array<Type^>^p = gcnew array<Type^>(1);
      p[ 0 ] = String::typeid;
      myQueue->Formatter = gcnew XmlMessageFormatter( p );
      String^ returnString = nullptr;
      try
      {
         // Receive and format the message. 
         Message^ myMessage = myQueue->Receive();

         // Display message information.
         Console::WriteLine( "____________________________________________" );
         Console::WriteLine( "Original message information--" );
         Console::WriteLine( "Body: {0}", myMessage->Body );
         Console::WriteLine( "Id: {0}", myMessage->Id );
         Console::WriteLine( "____________________________________________" );
         returnString = myMessage->Id;
      }
      catch ( MessageQueueException^ ) 
      {
         // Handle Message Queuing exceptions.
      }
      // Handle invalid serialization format.
      catch ( InvalidOperationException^ e ) 
      {
         Console::WriteLine( e->Message );
      }

      // Catch other exceptions as necessary.
      return returnString;
   }

   void ReceiveAcknowledgment( String^ messageId, String^ queuePath )
   {
      bool found = false;
      MessageQueue^ queue = gcnew MessageQueue( queuePath );
      queue->MessageReadPropertyFilter->CorrelationId = true;
      queue->MessageReadPropertyFilter->Acknowledgment = true;
      try
      {
         while ( queue->PeekByCorrelationId( messageId ) != nullptr )
         {
            Message^ myAcknowledgmentMessage = queue->ReceiveByCorrelationId( messageId );

            // Output acknowledgment message information. The correlation Id is identical
            // to the id of the original message.
            Console::WriteLine( "Acknowledgment Message Information--" );
            Console::WriteLine( "Correlation Id: {0}", myAcknowledgmentMessage->CorrelationId );
            Console::WriteLine( "Id: {0}", myAcknowledgmentMessage->Id );
            Console::WriteLine( "Acknowledgment Type: {0}", myAcknowledgmentMessage->Acknowledgment );
            Console::WriteLine( "____________________________________________" );
            found = true;
         }
      }
      catch ( InvalidOperationException^ e ) 
      {
         // This exception would be thrown if there is no (further) acknowledgment message
         // with the specified correlation Id. Only output a message if there are no messages;
         // not if the loop has found at least one.
         if ( found == false )
         {
            Console::WriteLine( e->Message );
         }

         // Handle other causes of invalid operation exception.
      }

   }

};

int main()
{
   // Create a new instance of the class.
   MyNewQueue^ myNewQueue = gcnew MyNewQueue;

   // Create new queues.
   MyNewQueue::CreateQueue( ".\\myQueue" );
   MyNewQueue::CreateQueue( ".\\myAdministrationQueue" );

   // Send messages to a queue.
   myNewQueue->SendMessage();

   // Receive messages from a queue.
   String^ messageId = myNewQueue->ReceiveMessage();

   // Receive acknowledgment message.
   if ( messageId != nullptr )
   {
      myNewQueue->ReceiveAcknowledgment( messageId, ".\\myAdministrationQueue" );
   }

   return 0;
}
using System;
using System.Messaging;

namespace MyProject
{

    /// <summary>
    /// Provides a container class for the example.
    /// </summary>
    public class MyNewQueue
    {

        //**************************************************
        // Provides an entry point into the application.
        //		
        // This example sends and receives a message from
        // a queue.
        //**************************************************

        public static void Main()
        {
            // Create a new instance of the class.
            MyNewQueue myNewQueue = new MyNewQueue();

            // Create new queues.
            CreateQueue(".\\myQueue");
            CreateQueue(".\\myAdministrationQueue");

            // Send messages to a queue.
            myNewQueue.SendMessage();

            // Receive messages from a queue.
            string messageId = myNewQueue.ReceiveMessage();

            // Receive acknowledgment message.
            if(messageId != null)
            {
                myNewQueue.ReceiveAcknowledgment(messageId, ".\\myAdministrationQueue");
            }

            return;
        }

        //**************************************************
        // Creates a new queue.
        //**************************************************

        public static void CreateQueue(string queuePath)
        {
            try	
            {
                if(!MessageQueue.Exists(queuePath))
                {
                    MessageQueue.Create(queuePath);
                }
                else
                {
                    Console.WriteLine(queuePath + " already exists.");
                }
            }
            catch (MessageQueueException e)
            {
                Console.WriteLine(e.Message);
            }
        }

        //**************************************************
        // Sends a string message to a queue.
        //**************************************************
        
        public void SendMessage()
        {

            // Connect to a queue on the local computer.
            MessageQueue myQueue = new MessageQueue(".\\myQueue");

            // Create a new message.
            Message myMessage = new Message("Original Message");

            myMessage.AdministrationQueue = new MessageQueue(".\\myAdministrationQueue");
            myMessage.AcknowledgeType = AcknowledgeTypes.PositiveReceive | AcknowledgeTypes.PositiveArrival;

            // Send the Order to the queue.
            myQueue.Send(myMessage);

            return;
        }

        //**************************************************
        // Receives a message containing an Order.
        //**************************************************
        
        public  string ReceiveMessage()
        {
            // Connect to the a queue on the local computer.
            MessageQueue myQueue = new MessageQueue(".\\myQueue");

            myQueue.MessageReadPropertyFilter.CorrelationId = true;

            // Set the formatter to indicate body contains an Order.
            myQueue.Formatter = new XmlMessageFormatter(new Type[]
                {typeof(string)});

            string returnString = null;
            
            try
            {
                // Receive and format the message.
                Message myMessage =	myQueue.Receive();

                // Display message information.
                Console.WriteLine("____________________________________________");
                Console.WriteLine("Original message information--");
                Console.WriteLine("Body: " +myMessage.Body.ToString());
                Console.WriteLine("Id: " + myMessage.Id.ToString());
                Console.WriteLine("____________________________________________");

                returnString =  myMessage.Id;
            }
            
            catch (MessageQueueException)
            {
                // Handle Message Queuing exceptions.
            }

            // Handle invalid serialization format.
            catch (InvalidOperationException e)
            {
                Console.WriteLine(e.Message);
            }
            
            // Catch other exceptions as necessary.

            return returnString;
        }

        //**************************************************
        // Receives a message containing an Order.
        //**************************************************
        
        public void ReceiveAcknowledgment(string messageId, string queuePath)
        {
            bool found = false;
            MessageQueue queue = new MessageQueue(queuePath);
            queue.MessageReadPropertyFilter.CorrelationId = true;
            queue.MessageReadPropertyFilter.Acknowledgment = true;

            try
            {
                while(queue.PeekByCorrelationId(messageId) != null)
                {
                    Message myAcknowledgmentMessage = queue.ReceiveByCorrelationId(messageId);
            
                    // Output acknowledgment message information. The correlation Id is identical
                    // to the id of the original message.
                    Console.WriteLine("Acknowledgment Message Information--");
                    Console.WriteLine("Correlation Id: " + myAcknowledgmentMessage.CorrelationId.ToString());
                    Console.WriteLine("Id: " + myAcknowledgmentMessage.Id.ToString());
                    Console.WriteLine("Acknowledgment Type: " + myAcknowledgmentMessage.Acknowledgment.ToString());
                    Console.WriteLine("____________________________________________");

                    found = true;
                }
            }
            catch (InvalidOperationException e)
            {
                // This exception would be thrown if there is no (further) acknowledgment message
                // with the specified correlation Id. Only output a message if there are no messages;
                // not if the loop has found at least one.
                if(found == false)
                {	
                    Console.WriteLine(e.Message);
                }

                // Handle other causes of invalid operation exception.
            }
        }
    }
}
Imports System.Messaging


' Provides a container class for the example.

Public Class MyNewQueue
   
   

   ' Provides an entry point into the application.       
   ' This example sends and receives a message from
   ' a queue.
      
   Public Shared Sub Main()
         ' Create a new instance of the class.
         Dim myNewQueue As New MyNewQueue()
         
         ' Create new queues.
         CreateQueue(".\myQueue")
         CreateQueue(".\myAdministrationQueue")
         
         ' Send messages to a queue.
         myNewQueue.SendMessage()
         
         ' Receive messages from a queue.
         Dim messageId As String = myNewQueue.ReceiveMessage()
         
         ' Receive acknowledgment message.
         If Not (messageId Is Nothing) Then
            myNewQueue.ReceiveAcknowledgment(messageId, ".\myAdministrationQueue")
         End If
         
         Return
   End Sub
      
      
      ' Creates a new queue.

   Public Shared Sub CreateQueue(queuePath As String)
         Try
            If Not MessageQueue.Exists(queuePath) Then
               MessageQueue.Create(queuePath)
            Else
               Console.WriteLine((queuePath + " already exists."))
            End If
         Catch e As MessageQueueException
            Console.WriteLine(e.Message)
         End Try
   End Sub
       
      
      
 
      ' Sends a string message to a queue.
 
   Public Sub SendMessage()
         
         ' Connect to a queue on the local computer.
         Dim myQueue As New MessageQueue(".\myQueue")
         
         ' Create a new message.
         Dim myMessage As New Message("Original Message")
         
         myMessage.AdministrationQueue = New MessageQueue(".\myAdministrationQueue")
         myMessage.AcknowledgeType = AcknowledgeTypes.PositiveReceive Or AcknowledgeTypes.PositiveArrival
         
         ' Send the Order to the queue.
         myQueue.Send(myMessage)
         
         Return
   End Sub
      
      
      
 
      ' Receives a message containing an Order.
 
   Public Function ReceiveMessage() As String
         ' Connect to the a queue on the local computer.
         Dim myQueue As New MessageQueue(".\myQueue")
         
         myQueue.MessageReadPropertyFilter.CorrelationId = True
         
         
         ' Set the formatter to indicate body contains an Order.
         myQueue.Formatter = New XmlMessageFormatter(New Type() {GetType(String)})
         
         Dim returnString As String = Nothing
         
         Try
            ' Receive and format the message. 
            Dim myMessage As Message = myQueue.Receive()
            
            
            ' Display message information.
            Console.WriteLine("____________________________________________")
            Console.WriteLine("Original message information--")
            Console.WriteLine(("Body: " + myMessage.Body.ToString()))
            Console.WriteLine(("Id: " + myMessage.Id.ToString()))
            Console.WriteLine("____________________________________________")
            
            returnString = myMessage.Id
         
         
                  
         ' Handle invalid serialization format.
         Catch e As InvalidOperationException
            Console.WriteLine(e.Message)
         End Try
         
         ' Catch other exceptions as necessary.
         Return returnString
   End Function 'ReceiveMessage
      
      
 
      ' Receives a message containing an Order.
 
   Public Sub ReceiveAcknowledgment(messageId As String, queuePath As String)
         Dim found As Boolean = False
         Dim queue As New MessageQueue(queuePath)
         queue.MessageReadPropertyFilter.CorrelationId = True
         queue.MessageReadPropertyFilter.Acknowledgment = True
         
         Try
            While Not (queue.PeekByCorrelationId(messageId) Is Nothing)
               Dim myAcknowledgmentMessage As Message = queue.ReceiveByCorrelationId(messageId)
               
               ' Output acknowledgment message information. The correlation Id is identical
               ' to the id of the original message.
               Console.WriteLine("Acknowledgment Message Information--")
               Console.WriteLine(("Correlation Id: " + myAcknowledgmentMessage.CorrelationId.ToString()))
               Console.WriteLine(("Id: " + myAcknowledgmentMessage.Id.ToString()))
               Console.WriteLine(("Acknowledgment Type: " + myAcknowledgmentMessage.Acknowledgment.ToString()))
               Console.WriteLine("____________________________________________")
               
               found = True
            End While
         Catch e As InvalidOperationException
            ' This exception would be thrown if there is no (further) acknowledgment message
            ' with the specified correlation Id. Only output a message if there are no messages;
            ' not if the loop has found at least one.
            If found = False Then
               Console.WriteLine(e.Message)
            End If
         End Try 
   End Sub
 End Class

備註

類別 AcknowledgeTypes 提供一組旗標,您可以結合這些旗標來要求一或多個類別的通知訊息。

當應用程式傳送訊息時,它可以要求消息佇列傳回通知訊息,指出原始訊息成功或失敗。 消息佇列會將這些通知訊息傳送至您指定的系統管理佇列。 通知類型可廣泛分成四個群組:正面抵達通知、正面讀取認可、負抵達通知,以及負面讀取通知。 要求通知可讓應用程式接收特定發生次數的通知-例如,到達其目的地佇列的訊息、正在擷取的訊息,或防止訊息到達目的地佇列或從目的地佇列擷取的逾時。

當您使用 Message 類別將訊息傳送至佇列時,您可以指定應用程式應該在 屬性中 AcknowledgeType 接收的通知類型,以及接收 屬性中通知訊息的管理 AdministrationQueue 佇列。

當您使用 Message 類別讀取系統管理佇列中的通知訊息時,實例的 Acknowledgment 屬性會指出負責通知訊息的條件,例如,如果在從佇列讀取原始訊息之前逾時過期。

適用於

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