DoubleTappedRoutedEventArgs 類別
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
提供 DoubleTapped 事件的事件資料。
public ref class DoubleTappedRoutedEventArgs sealed : RoutedEventArgs
/// [Windows.Foundation.Metadata.Activatable(65536, "Microsoft.UI.Xaml.WinUIContract")]
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.UI.Xaml.WinUIContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class DoubleTappedRoutedEventArgs final : RoutedEventArgs
[Windows.Foundation.Metadata.Activatable(65536, "Microsoft.UI.Xaml.WinUIContract")]
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.UI.Xaml.WinUIContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class DoubleTappedRoutedEventArgs : RoutedEventArgs
Public NotInheritable Class DoubleTappedRoutedEventArgs
Inherits RoutedEventArgs
- 繼承
- 屬性
範例
以下片段來自 Basic 輸入範例的情境 1 - 輸入事件。
Scenario1::Scenario1()
{
InitializeComponent();
// pointer press/release handlers
pressedTarget.PointerPressed(this, &Scenario1::target_PointerPressed);
pressedTarget.PointerReleased(this, &Scenario1::target_PointerReleased);
// pointer enter/exit handlers
enterExitTarget.PointerEntered(this, &Scenario1::target_PointerEntered);
enterExitTarget.PointerExited(this, &Scenario1::target_PointerExited);
// gesture handlers
tapTarget.Tapped(this, &Scenario1::target_Tapped);
tapTarget.DoubleTapped(this, &Scenario1::target_DoubleTapped);
holdTarget.Holding(this, &Scenario1::target_Holding);
holdTarget.RightTapped(this, &Scenario1::target_RightTapped);
}
void Scenario1::target_DoubleTapped(Windows::Foundation::IInspectable const&, Windows::UI::Xaml::Input::DoubleTappedRoutedEventArgs const&)
{
tapTarget.Background(Windows::UI::Xaml::Media::SolidColorBrush(Windows::UI::Colors::RoyalBlue()));
tapTargetText.Text(L"Double-Tapped");
}
Scenario1::Scenario1()
{
InitializeComponent();
// pointer press/release handlers
pressedTarget->PointerPressed += ref new PointerEventHandler(this, &Scenario1::target_PointerPressed);
pressedTarget->PointerReleased += ref new PointerEventHandler(this, &Scenario1::target_PointerReleased);
// pointer enter/exit handlers
enterExitTarget->PointerEntered += ref new PointerEventHandler(this, &Scenario1::target_PointerEntered);
enterExitTarget->PointerExited += ref new PointerEventHandler(this, &Scenario1::target_PointerExited);
// gesture handlers
tapTarget->Tapped += ref new TappedEventHandler(this, &Scenario1::target_Tapped);
tapTarget->DoubleTapped += ref new DoubleTappedEventHandler(this, &Scenario1::target_DoubleTapped);
holdTarget->Holding += ref new HoldingEventHandler(this, &Scenario1::target_Holding);
holdTarget->RightTapped += ref new RightTappedEventHandler(this, &Scenario1::target_RightTapped);
}
void Scenario1::target_DoubleTapped(Object^ sender, DoubleTappedRoutedEventArgs^ e)
{
tapTarget->Background = ref new SolidColorBrush(Windows::UI::Colors::RoyalBlue);
tapTargetText->Text = "Double-Tapped";
}
public Scenario1()
{
this.InitializeComponent();
// pointer press/release handlers
pressedTarget.PointerPressed += new PointerEventHandler(target_PointerPressed);
pressedTarget.PointerReleased += new PointerEventHandler(target_PointerReleased);
// pointer enter/exit handlers
enterExitTarget.PointerEntered += new PointerEventHandler(target_PointerEntered);
enterExitTarget.PointerExited += new PointerEventHandler(target_PointerExited);
// gesture handlers
tapTarget.Tapped += new TappedEventHandler(target_Tapped);
tapTarget.DoubleTapped += new DoubleTappedEventHandler(target_DoubleTapped);
holdTarget.Holding += new HoldingEventHandler(target_Holding);
holdTarget.RightTapped += new RightTappedEventHandler(target_RightTapped);
}
void target_DoubleTapped(object sender, DoubleTappedRoutedEventArgs e)
{
tapTarget.Background = new SolidColorBrush(Windows.UI.Colors.RoyalBlue);
tapTargetText.Text = "Double-Tapped";
}
備註
每當滑鼠雙擊或用手指或筆快速連續點擊該物件兩次時,就會觸發 雙重點擊 事件。
建構函式
| 名稱 | Description |
|---|---|
| DoubleTappedRoutedEventArgs() |
初始化 DoubleTappedRoutedEventArgs 類別的新實例。 |
屬性
| 名稱 | Description |
|---|---|
| Handled |
取得或設定一個值,標記路由事件為已處理。 值 |
| OriginalSource |
會得到一個指向引發事件的物件的參考。 這通常是控制項中的範本部分,而非你應用程式介面中聲明的元素。 (繼承來源 RoutedEventArgs) |
| PointerDeviceType |
取得發起相關輸入事件的指標裝置的 PointerDeviceType 。 |
方法
| 名稱 | Description |
|---|---|
| GetPosition(UIElement) |
回傳指標位置的 x 與 y 座標,可選擇性地以所提供 UIElement 的座標原點評估。 |