XblMultiplayerManagerGameSessionCorrelationId
Retrieves the correlation handle for the game session.
Syntax
const char* XblMultiplayerManagerGameSessionCorrelationId(
)
Parameters
Return value
Type: const char*
The correlation handle for the game session, or null if a game session doesn't exist. The memory for the returned pointer remains valid until the next call to XblMultiplayerManagerDoWork.
Remarks
This function retrieves the correlation handle for the game session. The correlation handle serves as an alias for the game session, allowing a game to refer to a game session by using only the correlation handle. The correlation handle can be used to query trace logs for entries that relate to the game session. For more information, see Multiplayer concepts overview.
Requirements
Header: multiplayer_manager_c.h
Library: Microsoft.Xbox.Services.141.GSDK.C.lib
See also
multiplayer_manager_c
XblMultiplayerManagerGameSessionSessionReference