/event
Command
Triggers an event for the specified entity or entities.
Permission Level | Game Directors |
---|---|
Requires Cheats? | Yes |
Usage
Event triggered for target
/event entity <target: target> <eventName: EntityEvents>
Trigger an event of type eventName
for a target
.
Arguments
eventName
: EntityEvents Required. Astring
that specifies the in-game event.target
: target Required. Astring
ortarget selector
to identify which entity the event is happening to.
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