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[Requires the Beta APIs experiment]. Configures various parameters for managing built-in or custom gametest framework tests.
Permission Level | Game Directors |
---|---|
Requires Cheats? | Yes |
Usage
Run block test
/gametest runthis
Internal command variant that is used to run the command associated with a command block.
Run gametest
/gametest run <testName: GameTestName> [rotationSteps: int]
Runs a particular gametest with a particular number of rotation steps.
Run gametest with custom stop
/gametest run <testName: GameTestName> <stopOnFailure: Boolean> <repeatCount: int> [rotationSteps: int]
Runs a gametest with additional controls on stop behavior, repeat count, and rotation steps.
Run gametest with a tag
/gametest runset [tag: GameTestTag] [rotationSteps: int]
Runs a set of gametests with a particular tag.
Run gametest until failure
/gametest runsetuntilfail [tag: GameTestTag] [rotationSteps: int]
Runs a set of gametests until a failure is detected, using a particular tag.
Clear all tests
/gametest clearall
Clears out existing gametests and potentially any side effects.
Show gametest origin
/gametest pos
Shows the relative position of the origin of a gametest in the world.
Creates a new gametest
/gametest create <testName: string> [width: int] [height: int] [depth: int]
Creates a new gametest with the specified name, width, height, and depth.
Run nearby tests
/gametest runthese
Runs nearby tests.
Stop all tests
/gametest stopall
Stops all currently-running gametests.
Arguments
depth
: intheight
: intrepeatCount
: introtationSteps
: intstopOnFailure
: Booleantag
: GameTestTagtestName
: GameTestNametestName
: stringwidth
: int