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Summons an entity.
Permission Level | Game Directors |
---|---|
Requires Cheats? | Yes |
Usage
Summon entity with nametag
/summon <entityType: EntityType> [spawnPos: x y z] [yRot: rotation] [xRot: rotation] [spawnEvent: EntityEvents] [nameTag: string]
Summon an entity
with a nametag
into an optional spawn position
.
/summon <entityType: EntityType> <nameTag: string> [spawnPos: x y z]
/summon <entityType: EntityType> [spawnPos: x y z] facing <lookAtPosition: x y z> [spawnEvent: EntityEvents] [nameTag: string]
/summon <entityType: EntityType> [spawnPos: x y z] facing <lookAtEntity: target> [spawnEvent: EntityEvents] [nameTag: string]
Arguments
entityType
: EntityType Anenum
of the entity to be summoned.lookAtEntity
: targetlookAtPosition: x y z
: positionnameTag
: string Astring
of the entity name tag.spawnEvent
: EntityEvents Astring
of the in-game event for the entity.spawnPos: x y z
: position Avector
offloat
numbers for the position of the summoned entity.xRot
: rotation Thefloat
degreesx
to rotate a player when teleporting.yRot
: rotation Thefloat
degreesy
to rotate a player when teleporting.