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/summon Command

Summons an entity.

Permission Level Game Directors
Requires Cheats? Yes

Usage

Summon entity with nametag

/summon <entityType: EntityType> [spawnPos: x y z] [yRot: rotation] [xRot: rotation] [spawnEvent: EntityEvents] [nameTag: string]

Summon an entity with a nametag into an optional spawn position.

/summon <entityType: EntityType> <nameTag: string> [spawnPos: x y z]

/summon <entityType: EntityType> [spawnPos: x y z] facing <lookAtPosition: x y z> [spawnEvent: EntityEvents] [nameTag: string]

/summon <entityType: EntityType> [spawnPos: x y z] facing <lookAtEntity: target> [spawnEvent: EntityEvents] [nameTag: string]

Arguments

  • entityType: EntityType An enum of the entity to be summoned.
  • lookAtEntity: target
  • lookAtPosition: x y z: position
  • nameTag: string A string of the entity name tag.
  • spawnEvent: EntityEvents A string of the in-game event for the entity.
  • spawnPos: x y z: position A vector of float numbers for the position of the summoned entity.
  • xRot: rotation The float degrees x to rotate a player when teleporting.
  • yRot: rotation The float degrees y to rotate a player when teleporting.