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Add, remove, or list ticking areas. See more information in the Ticking Area documentation.
Permission Level | Game Directors |
---|---|
Requires Cheats? | Yes |
Usage
Add ticking area, rectangle
/tickingarea add <from: x y z> <to: x y z> [name: string] [preload: Boolean]
Add
a ticking area
from
one vector to
another with an optional name
and preload
value.
Add ticking area, circle
/tickingarea add circle <center: x y z> <radius: int> [name: string] [preload: Boolean]
Add
a circle
ticking area
with a vector center
and radius
, as well as an optional preload
.
Remove ticking area, vector
/tickingarea remove <position: x y z>
Remove
a ticking area
from a vector position
.
Remove ticking area, named
/tickingarea remove <name: string>
Remove
a ticking area
with a given name
.
Remove all ticking areas
/tickingarea remove_all
Remove
all ticking areas
.
List all ticking areas
/tickingarea list [all-dimensions: AllDimensions]
List
all ticking areas
with optional all dimensions
.
Preload ticking area, position
/tickingarea preload <position: x y z> [preload: Boolean]
Preload
a ticking area
of position
vector with optional preload
.
Preload ticking area, named
/tickingarea preload <name: string> [preload: Boolean]
Preload
a ticking area
of name
with optional preload
.
Arguments
all-dimensions
: AllDimensions Specifyall-dimensions
to determine whether ticking areas in other dimensions are listed.center: x y z
: position Avector
[x y z] that specifies the center of a defined loaded area.from: x y z
: position Avector
[x y z] that along withto
of two opposite corners of a rectangular region to test for.name
: string An optionalstring
to specify the name of a ticking area.position: x y z
: position Avector
[x y z] of a point within the ticking area.preload
: Boolean ABoolean
that queries the preload value. Default:false
.radius
: int Aninteger
that specifies the area as the number of chunks loaded in. Between 0 and 4.to: x y z
: position Avector
[x y z] that along withfrom
of two opposite corners of a rectangular region to test for.