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Controls the text and behavior for screen titles using JSON messages.
Permission Level | Game Directors |
---|---|
Requires Cheats? | Yes |
Usage
Clear raw title
/titleraw <player: target> clear
Clear
the raw title for a given player
.
Reset raw title
/titleraw <player: target> reset
Reset
the raw subtitle text for a given player
to blank text and sets the fadeIn
, stay
, and fadeOut
times to their default values.
Add raw title
/titleraw <player: target> <titleLocation: TitleRawSet> <raw json titleText: json>
Add a raw title for a player
at a given location
with a title message
.
Add raw title, fade in, fade out
/titleraw <player: target> times <fadeIn: int> <stay: int> <fadeOut: int>
Add a raw title for a player
with set fadeIn
, stay
, fadeOut
times.
Arguments
fadeIn
: int The number of gameticks for the raw title to fade in. Default:0
.fadeOut
: int The number of gameticks for the raw title to fade out. Default:0
.player
: target A player namestring
ortarget selector
to identify the player.raw json titleText
: json A JSONstring
for the raw title text.stay
: int The number of gameticks for the raw title to stay. Default:0
.titleLocation
: TitleRawSet The location where the raw title will display. Uses theTitleRawSet
Enumstitle
,subtitle
, oractionbar
.
Enums
TitleRawSet
Enum of Title Raw Set
Values
title
Displays the raw title text as large text in the center of the screen.subtitle
Displays the raw title text as smaller text below thetitle
.actionbar
Displays the raw title text just above the player's action bar.