EntityEvents
Enum
Must be one of the default entity events found in an entity's behavior JSON file.
Values
abort_sheltering
Entity is going out of sheltering modeadmire_item_started_event
Entity begins admiring an itemadmire_item_stopped_event
Entity stops admiring an itemageable_grow_up
Entity that can age grows to adulthoodattack_cooldown_complete_event
Entity has completed cooling downattacked
Entity is being attackedbe_sheared
become_angry
Entity is going into a state of angerbecome_angry_event
Event that happens when an entity becomes angrybecome_calm_event
Event that happens when an entity calms downbecome_cow
An entity, presumably a calf, grows into an adult cowbecome_pregnant
Entity enters a state of pregnancybecome_stray_event
Entity is no longer bound to another entitybecome_witch
Entity, such as a villager, transforms into a witch entity, such as after being hit by lightningbecome_zombie
Entity becomes a zombie, like what happens if a zombie kills a villagerbecome_zombie_event
Event that can happen as an entity becomes a zombiecalmed_down
Entity's state after the entity is no longer angry or in another highly emotional statechange_to_skeleton
Entity becomes a skeletoncollected_nectar
Entity, such as a bee, has collected nectar from flowerscountdown_to_perish_event
Entity, such as an injured bee, has begin the tragic countdown to the end of its lifedried_out
Entity, such as a sponge, has gone through the process of drying and it no longer in a wet stateenter_water
Entity is going into a body of waterescaped_event
Entity is no longer trappedfind_flower_timeout
Entity, such as a bee, has exhausted its search for flowers and will now do something elsefind_hive_event
Entity, presumably a bee, will begin searching for a hivefind_hive_timeout
Entity, such as a bee, has exhausted its search for a hive and will now do something elsefrom_egg
Entity is spawned from an eggfrom_explosion
Entity is in a state that results from being in an explosionfrom_village
Entity was originally from a villagego_back_to_spawn_failed
Entity can not go back to spawngot_in_powder_snow
Entity has entered powder snow and begins freezinggot_out_of_powder_snow
Entity has gotten out of the powder snow and can begin to thawgrow_up
Entity leaves the state of babyhoodhive_destroyed
Entity, presumably a bee, no longer has a hiveimportant_block_destroyed_event
Entity is in a state of losing a block that was important to itin_desert
Entity is in a desertin_snow
Entity is in snowkilled_enemy_event
Entity has killed its enemylaid_egg
Entity laid an eggminecraft:add_attributes
Adds attributes to an entityminecraft:add_biome_and_skin
Entity is affected by biome and skinminecraft:add_can_ride
minecraft:ageable_grow_up
Entity can grow to adulthoodminecraft:ageable_set_baby
Entity is set to the status of being a babyminecraft:ambient_night
Entity responds to the environment being nightminecraft:ambient_normal
Entity responds to the environment being normalminecraft:ambient_sleep
Entity sleepsminecraft:as_adult
Entity is an adultminecraft:as_baby
Entity is a babyminecraft:ate_allium
Entity responds to eating an allium flowerminecraft:ate_bluet
Entity responds to eating a bluet flowerminecraft:ate_cornflower
Entity responds to eating a cornflowerminecraft:ate_daisy
Entity responds to eating a daisyminecraft:ate_dandelion
Entity responds to eating a dandelionminecraft:ate_lily
Entity responds to eating a lilyminecraft:ate_orchid
Entity responds to eating an orchidminecraft:ate_poppy
Entity responds to eating a poppyminecraft:ate_rose
Entity responds to eating a roseminecraft:ate_torchflower
minecraft:ate_tulip
Entity responds to eating a tulipminecraft:baby_on_calm
Entity is a calmed babyminecraft:become_aggressive
Entity is becoming aggressiveminecraft:become_aggro
Entity is becoming aggravatedminecraft:become_anenonme
Entity becomes an anemoneminecraft:become_angry
Entity becomes angryminecraft:become_armorable
minecraft:become_armorer
Entity, presumably a villager, takes on the role of armorerminecraft:become_black_tang
Entity becomes a black tangminecraft:become_blue_dory
Entity becomes a blue doryminecraft:become_brown
Entity becomes brownminecraft:become_brown_adult
Entity becomes a brown adultminecraft:become_butcher
Entity, presumably a villager, takes on the role of a butcherminecraft:become_butterfly_fish
Entity becomes a butterfly fishminecraft:become_calm
Entity becomes calmminecraft:become_cartographer
Entity, presumably a villager, takes on the role of cartographerminecraft:become_cc_betta
Entity becomes a cc bettaminecraft:become_charged
Entity, such as a creeper, assumes a state of being chargedminecraft:become_cichlid
Entity becomes a cichlidminecraft:become_cleric
Entity, presumably a villager, takes on the role of clericminecraft:become_clownfish
Entity becomes a clownfishminecraft:become_dog_fish
Entity becomes a dog fishminecraft:become_e_red_snapper
Entity becomes a red snapperminecraft:become_farmer
Entity, presumably a villager, takes on the role of farmerminecraft:become_fisherman
Entity, presumably a villager, takes on the role of fishermanminecraft:become_fletcher
Entity, presumably a villager, takes on the role of fletcherminecraft:become_goat_fish
Entity becomes a goat fishminecraft:become_hostile
Entity becomes hostileminecraft:become_leatherworker
Entity, presumably a villager, takes on the role of leatherworkerminecraft:become_librarian
Entity, presumably a villager, takes on the role of librarianminecraft:become_mason
Entity, presumably a villager, takes on the role of masonminecraft:become_moorish_idol
Entity becomes a moorish idolminecraft:become_neutral
Entity enters a state of neutralityminecraft:become_ornate_butterfly
Entity becomes an ornate butterflyminecraft:become_parrot_fish
Entity becomes a parrot fishminecraft:become_pregnant
Entity becomes pregnantminecraft:become_queen_angel_fish
Entity becomes a queen angel fishminecraft:become_red
Entity becomes redminecraft:become_red_adult
Entity becomes a red adultminecraft:become_red_cichlid
Entity becomes a red cichlidminecraft:become_red_lipped_benny
Entity becomes a red-lipped bennyminecraft:become_red_snapper
Entity becomes a red snapperminecraft:become_scared
Entity becomes scaredminecraft:become_sheperd
Entity, presumably a villager, becomes a shepherdminecraft:become_stunned
Entity becomes stunnedminecraft:become_threadfin
Entity becomes a threadfinminecraft:become_tomato_clown
Entity becomes a tomato clownminecraft:become_toolsmith
Entity, presumably a villager, becomes a toolsmithminecraft:become_triggerfish
Entity becomes a triggerfishminecraft:become_unskilled
Entity, presumably a villager, gives up profession and becomes unskilledminecraft:become_weaponsmith
Entity, presumably a villager, becomes a weaponsmithminecraft:become_yellow_tail_parrot
Entity becomes a yellow tail parrotminecraft:become_yellow_tang
Entity becomes a yellow tangminecraft:born_default
Entity is born in default modeminecraft:born_screamer
Entity is a born screamerminecraft:calm
Entity is calmminecraft:camel_saddled
minecraft:camel_unsaddled
minecraft:cat_gifted_owner
Entity is a cat who gifted its ownerminecraft:clear_add_raid_omen
minecraft:command_block_activate
Entity activates a command blockminecraft:command_block_deactivate
Entity deactivates a command blockminecraft:convert_to_drowned
Entity converts to a drownedminecraft:convert_to_zombie
Entity converts to a zombieminecraft:crystal_explode
Entity explodes a crystalminecraft:defend_wandering_trader
Entity defends a wandering traderminecraft:donkey_saddled
Entity is a saddled donkeyminecraft:donkey_unsaddled
Entity is an unsaddled donkeyminecraft:emerged
Entity emergedminecraft:end_roar
Entity stops roaringminecraft:entered_bubble_column_down
Entity has entered a bubble column and is sinkingminecraft:entered_bubble_column_up
Entity has entered a bubble column and is risingminecraft:entity_born
Entity is bornminecraft:entity_born_wild
Entity is born wildminecraft:entity_spawned
Entity has spawnedminecraft:entity_transformed
Entity is transformedminecraft:exited_bubble_column
Entity has exited a bubble columnminecraft:exited_disturbed_hive
Entity (presumably a bee) has exited a disturbed hiveminecraft:exited_hive
Entity (presumably a bee) has exited a hiveminecraft:exited_hive_on_fire
Entity is exiting a hive that is on fireminecraft:explode
Entity explodesminecraft:flowerless
Entity is flowerlessminecraft:fox_configure_day
Entity is a fox configured for day modeminecraft:fox_configure_defending
Entity is a fox configured for defend modeminecraft:fox_configure_docile_day
Entity is a docile fox in the daytimeminecraft:fox_configure_docile_night
Entity is a docile fox at nightminecraft:fox_configure_night
Entity is a fox configured for nightminecraft:fox_configure_thunderstorm
Entity is a fox configured for a thunderstormminecraft:from_full_puff
Entity is going from full puffminecraft:from_player
Entity is from a playerminecraft:from_village
Entity is from a villageminecraft:from_wandering_trader
Entity is from a wandering traderminecraft:gain_raid_omen
minecraft:go_lay_egg
Entity goes and lays an eggminecraft:has_target
Entity has a targetminecraft:hive_full
Hive is fullminecraft:hopper_activate
Hopper is activatedminecraft:hopper_deactivate
Hopper is deactivatedminecraft:horse_saddled
Horse is wearing a saddleminecraft:horse_unsaddled
Horse is not wearing a saddleminecraft:increase_max_health
minecraft:join_caravan
Entity joins a caravanminecraft:laid_egg
Entity laid an eggminecraft:leave_caravan
Entity leaves a caravanminecraft:lost_target
Entity lost targetminecraft:mad_at_wolf
Entity is mad at a wolfminecraft:make_black
Entity is made blackminecraft:make_brown
Entity is made brownminecraft:make_chestnut
Entity is made chestnutminecraft:make_creamy
Entity is made creamyminecraft:make_darkbrown
Entity is made dark brownminecraft:make_gray
Entity is made grayminecraft:make_white
Entity is made whiteminecraft:melee_mode
Entity is in melee modeminecraft:mule_saddled
Mule is wearing a saddleminecraft:mule_unsaddled
Mule is not wearing a saddleminecraft:no_threat_detected
minecraft:on_anger
Entity is angeredminecraft:on_calm
Entity is calmedminecraft:on_chest
Entity is on a chestminecraft:on_deflate
Entity deflatesminecraft:on_eat_block
Entity eats a blockminecraft:on_full_puff
Entity is on full puffminecraft:on_half_puff
Entity is on half puffminecraft:on_hurt_event
Entity is hurtminecraft:on_instant_prime
Entity is instantly primedminecraft:on_leash
Entity is on a leashminecraft:on_normal_puff
Entity is on a normal puffminecraft:on_not_riding_player
Entity is on a non-riding playerminecraft:on_prime
Entity is primedminecraft:on_riding_player
Entity is on a riding playerminecraft:on_saddled
Entity is saddledminecraft:on_scared
Entity is scaredminecraft:on_sheared
Entity is shearedminecraft:on_tame
Entity is tamedminecraft:on_trust
Entity trustsminecraft:on_unleash
Entity is unleashedminecraft:panda_aggressive
Panda is in an aggressive stateminecraft:panda_brown
Panda is a brown varietyminecraft:panda_lazy
Panda entity is in a lazy stateminecraft:panda_playful
Panda entity is in a playful stateminecraft:panda_weak
Panda entity is in a weak stateminecraft:panda_worried
Panda entity is in a worried stateminecraft:pet_slept_with_owner
Pet slept with its ownerminecraft:promote_to_illager_captain
Entity is promoted to illager captainminecraft:promote_to_patrol_captain
Entity is promoted to patrol captainminecraft:raid_expired
Raid is expiredminecraft:ranged_mode
Entity is in ranged modeminecraft:remove_persistence
Entity is no longer persistentminecraft:remove_raid_trigger
Raid trigger is removedminecraft:resupply_trades
Entities with a trade are having those trades resuppliedminecraft:roll_up
minecraft:schedule_bed_villager
Villager is scheduled to go to bedminecraft:schedule_gather_villager
Villager enentiy schedules time to gatherminecraft:schedule_home_villager
Villager entity schedules time to go homeminecraft:schedule_play_villager
Villager entity schedules play timeminecraft:schedule_wander_villager
Villager entity schedules wandering timeminecraft:schedule_work_farmer
Farmer entity schedules workminecraft:schedule_work_fisher
Fisherman entity schedules workminecraft:schedule_work_librarian
Librarian entity schedules workminecraft:schedule_work_pro_villager
Entity schedules work as a villager with a professionminecraft:scheduled
Entity action is scheduledminecraft:set_trap
Entity sets a trapminecraft:sink
Entity sinksminecraft:spawn_adult
Entity spawns as an adultminecraft:spawn_armorer
Entity spawns as an armorerminecraft:spawn_as_illager_captain
Entity spawns as an illager captainminecraft:spawn_as_patrol_follower
Entity spawns as a patrol followerminecraft:spawn_as_strider_jockey
Entity spawns as a strider jockeyminecraft:spawn_baby
Entity spawns as a babyminecraft:spawn_baby_strider_jockey
Entity spawns as a baby strider jockeyminecraft:spawn_butcher
Entity spawns as a butcherminecraft:spawn_cleric
Entity spawns as a clericminecraft:spawn_emerging
Entity spawns emergingminecraft:spawn_farmer
Entity spawns as a farmerminecraft:spawn_for_raid
Entity spawns for a raidminecraft:spawn_for_raid_with_evoker_rider
Entity spawns for a raid with an evoker riderminecraft:spawn_for_raid_with_pillager_rider
Entity spawns for a raid with a pillager riderminecraft:spawn_from_village
Entity spawns with ties to a villageminecraft:spawn_librarian
Entity spawns as a librarianminecraft:spawn_midnight_cat
Entity spawns as a midnight catminecraft:spawn_skilled_adult
Entity spawns as a skilled adultminecraft:spawn_tame_adult
minecraft:spawn_tame_baby
minecraft:spawn_wild_adult
minecraft:spawn_wild_ashen
minecraft:spawn_wild_baby
minecraft:spawn_wild_baby_or_adult
minecraft:spawn_wild_black
minecraft:spawn_wild_chestnut
minecraft:spawn_wild_pale
minecraft:spawn_wild_rusty
minecraft:spawn_wild_snowy
minecraft:spawn_wild_spotted
minecraft:spawn_wild_striped
minecraft:spawn_wild_woods
minecraft:spawn_with_pillager_captain_rider
Entity spawns with a pillager captain riderminecraft:spawn_with_pillager_rider
Entity spawns with a pillager riderminecraft:spawn_with_vindicator_captain_rider
Entity spawns with a vindicator captain riderminecraft:spawn_with_vindicator_rider
Entity spawns with a vindicator riderminecraft:spring_trap
Entity springs a trapminecraft:start_celebrating
Entity starts celebratingminecraft:start_death
Entity starts dyingminecraft:start_despawn
Entity starts to despawnminecraft:start_exploding
Entity starts explodingminecraft:start_exploding_forced
Entity starts forced explodingminecraft:start_fly
Entity starts flyingminecraft:start_full_puff
Entity starts going into full puffminecraft:start_half_puff
Entity starts going into half puffminecraft:start_johnny
Entity starts Johnny actionminecraft:start_land
Entity starts tp landminecraft:start_peeking
minecraft:start_playing_idle_ground_sound
minecraft:start_roar
Entity starts roaringminecraft:start_sitting
minecraft:start_transforming
Entity starts transformingminecraft:start_unrolling
minecraft:stop_aggro
Entity stops being aggravatedminecraft:stop_celebrating
Entity stops celebratingminecraft:stop_exploding
Entity stops explodingminecraft:stop_johnny
Entity stops Johnny actionminecraft:stop_peeking
minecraft:stop_playing_idle_ground_sound
minecraft:stop_sitting
minecraft:stop_transforming
Entity stops transformingminecraft:switch_to_melee
Entity switches to melee attackminecraft:switch_to_ranged
Entity switches to ranged attackminecraft:target_far_enough
Entity's target is far enoughminecraft:target_too_close
Entity's target it too closeminecraft:threat_detected
minecraft:to_full_puff
Entity fully puffsminecraft:trigger_raid
Entity triggers a raidminecraft:turn_black
Entity turns blackminecraft:turn_blue
Entity turns blueminecraft:turn_brown
Entity turns brownminecraft:turn_cyan
Entity turns cyanminecraft:turn_gray
Entity turns grayminecraft:turn_green
Entity turns greenminecraft:turn_light_blue
Entity turns light blueminecraft:turn_lime
Entity turns lime greenminecraft:turn_magenta
Entity turns magentaminecraft:turn_orange
Entity turns orangeminecraft:turn_pink
Entity turns pinkminecraft:turn_purple
Entity turns purpleminecraft:turn_red
Entity turns redminecraft:turn_silver
Entity turns silverminecraft:turn_white
Entity turns whiteminecraft:turn_yellow
Entity turns yellowminecraft:unroll
navigation_off_land
Entity navigates off landnavigation_on_land
Entity navigates on landon_calm
Entity calmson_digging_event
Entity digson_digging_start
on_egg_spawned
on_fail_during_digging
on_fail_during_searching
on_feeling_happy_end
on_item_found
on_not_riding_parent
Entity is not riding parenton_pregnant
on_rising_end
on_scenting_success
on_search_and_digging_success
perish_event
Entity enters the event of perishingpickup_item_delay
Entity is delayed from picking up an itempickup_item_delay_complete
Entity is no longer delayed picking up an itemrecover_after_dried_out
Entity recovers after drying outseek_shelter
Entity seeks shelterspawn_adult
Entity is spawned as an adultspawn_adult_melee
Entity is spawned as an adult with a melee attackspawn_adult_melee_no_hunting
Entity is spawned as an adult with a melee attack that does not huntspawn_adult_no_hunting
Entity is spawned as an adult that does not huntspawn_adult_parent_jockey
Entity is spawned as an adult parent jockeyspawn_adult_piglin_jockey
Entity is spawned as a piglin jockeyspawn_adult_ranged
Entity is spawned as an adult with ranged attackspawn_adult_ranged_no_hunting
Entity is spawned as an adult that does not do ranged huntingspawn_adult_unhuntable
Entity is spawned as an unhuntable adultspawn_baby
Entity is spawned as a babyspawn_cold
Entity is spawned coldspawn_large
Large-sized entity is spawnedspawn_medium
Medium-sized entity is spawnedspawn_small
Small-sized entity is spawnedspawn_temperate
Entity is spawned temperatespawn_warm
Entity is spawned warmstart_drying_out
Entity is no longer drying outstart_dryingout
Entity is no longer drying outstart_event
Entity begins participating in an eventstart_suffocating
Entity begins suffocatingstart_zombification_event
Entity starts becoming a zombiestop_drying_out
Entity is no longer drying outstop_dryingout
Entity is no longer drying outstop_panicking_after_fire
Entity calms down after encountering firestop_suffocating
Entity is no longer suffocatingstop_zombification_event
Entity stops the process of becoming a zombieswitch_to_melee
Entity changes attack mode to meleeswitch_to_ranged
Entity changes attack mode to rangedvillager_converted
Villager entity convertswololo
Entity does a wololo
References
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