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Packaging for Hololens App failed with unknown error (feat. current Open XR Runtime does not support Azure Object Anchors?)

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Enabling the microsoft mixed reality plugin makes packaging unknown error when trying azure spatial anchors in unreal

혜진 서 91 Reputation points
2022-10-06T06:25:03.113+00:00

Now i’m in a state of that i can not use microsoft mixed reality plugin because that always makes packaging error that im still not able to handle with

ASA project, by using that i could create and save anchors to cloud but can’t load them by another device

-anchor creating device: hololens2
-anchor loading device: iPad
-engine: UnrealEngine 4

is it possible to use azure spatial anchors without microsoft mixed reality plugin?
If not, no anchors loaded problem has been resulted from plugin absent?

Azure Spatial Anchors
Azure Spatial Anchors
An Azure service that is used to build immersive three-dimensional applications and experiences that map, persist, and restore content or points of interest at real-world scale.
86 questions
HoloLens Development
HoloLens Development
HoloLens: A family of Microsoft self-contained, holographic devices that enable engagement with digital content and interaction with holograms in the surrounding environment.Development: The process of researching, productizing, and refining new or existing technologies.
380 questions
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