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Packaging for Hololens App failed with unknown error (feat. current Open XR Runtime does not support Azure Object Anchors?)
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Enabling the microsoft mixed reality plugin makes packaging unknown error when trying azure spatial anchors in unreal
Now i’m in a state of that i can not use microsoft mixed reality plugin because that always makes packaging error that im still not able to handle with
ASA project, by using that i could create and save anchors to cloud but can’t load them by another device
-anchor creating device: hololens2
-anchor loading device: iPad
-engine: UnrealEngine 4
is it possible to use azure spatial anchors without microsoft mixed reality plugin?
If not, no anchors loaded problem has been resulted from plugin absent?