Parallel Containers and Objects

The Parallel Patterns Library (PPL) includes several containers and objects that provide thread-safe access to their elements.

A concurrent container provides concurrency-safe access to the most important operations. Here, concurrency-safe means pointers or iterators are always valid. It's not a guarantee of element initialization, or of a particular traversal order. The functionality of these containers resembles those that are provided by the C++ Standard Library. For example, the concurrency::concurrent_vector class resembles the std::vector class, except that the concurrent_vector class lets you append elements in parallel. Use concurrent containers when you have parallel code that requires both read and write access to the same container.

A concurrent object is shared concurrently among components. A process that computes the state of a concurrent object in parallel produces the same result as another process that computes the same state serially. The concurrency::combinable class is one example of a concurrent object type. The combinable class lets you perform computations in parallel, and then combine those computations into a final result. Use concurrent objects when you would otherwise use a synchronization mechanism, for example, a mutex, to synchronize access to a shared variable or resource.

Sections

This topic describes the following parallel containers and objects in detail.

Concurrent containers:

Concurrent objects:

concurrent_vector Class

The concurrency::concurrent_vector class is a sequence container class that, just like the std::vector class, lets you randomly access its elements. The concurrent_vector class enables concurrency-safe append and element access operations. Append operations do not invalidate existing pointers or iterators. Iterator access and traversal operations are also concurrency-safe. Here, concurrency-safe means pointers or iterators are always valid. It's not a guarantee of element initialization, or of a particular traversal order.

Differences Between concurrent_vector and vector

The concurrent_vector class closely resembles the vector class. The complexity of append, element access, and iterator access operations on a concurrent_vector object are the same as for a vector object. The following points illustrate where concurrent_vector differs from vector:

  • Append, element access, iterator access, and iterator traversal operations on a concurrent_vector object are concurrency-safe.

  • You can add elements only to the end of a concurrent_vector object. The concurrent_vector class does not provide the insert method.

  • A concurrent_vector object does not use move semantics when you append to it.

  • The concurrent_vector class does not provide the erase or pop_back methods. As with vector, use the clear method to remove all elements from a concurrent_vector object.

  • The concurrent_vector class does not store its elements contiguously in memory. Therefore, you cannot use the concurrent_vector class in all the ways that you can use an array. For example, for a variable named v of type concurrent_vector, the expression &v[0]+2 produces undefined behavior.

  • The concurrent_vector class defines the grow_by and grow_to_at_least methods. These methods resemble the resize method, except that they are concurrency-safe.

  • A concurrent_vector object does not relocate its elements when you append to it or resize it. This enables existing pointers and iterators to remain valid during concurrent operations.

  • The runtime does not define a specialized version of concurrent_vector for type bool.

Concurrency-Safe Operations

All methods that append to or increase the size of a concurrent_vector object, or access an element in a concurrent_vector object, are concurrency-safe. Here, concurrency-safe means pointers or iterators are always valid. It's not a guarantee of element initialization, or of a particular traversal order. The exception to this rule is the resize method.

The following table shows the common concurrent_vector methods and operators that are concurrency-safe.

Operations that the runtime provides for compatibility with the C++ Standard Library, for example, reserve, are not concurrency-safe. The following table shows the common methods and operators that are not concurrency-safe.

Operations that modify the value of existing elements are not concurrency-safe. Use a synchronization object such as a reader_writer_lock object to synchronize concurrent read and write operations to the same data element. For more information about synchronization objects, see Synchronization Data Structures.

When you convert existing code that uses vector to use concurrent_vector, concurrent operations can cause the behavior of your application to change. For example, consider the following program that concurrently performs two tasks on a concurrent_vector object. The first task appends additional elements to a concurrent_vector object. The second task computes the sum of all elements in the same object.

// parallel-vector-sum.cpp
// compile with: /EHsc
#include <ppl.h>
#include <concurrent_vector.h>
#include <iostream>

using namespace concurrency;
using namespace std;

int wmain()
{
   // Create a concurrent_vector object that contains a few
   // initial elements.
   concurrent_vector<int> v;
   v.push_back(2);
   v.push_back(3);
   v.push_back(4);
   
   // Perform two tasks in parallel.
   // The first task appends additional elements to the concurrent_vector object.
   // The second task computes the sum of all elements in the same object.

   parallel_invoke(
      [&v] { 
         for(int i = 0; i < 10000; ++i)
         {
            v.push_back(i);
         }
      },
      [&v] {
         combinable<int> sums;
         for(auto i = begin(v); i != end(v); ++i) 
         {
            sums.local() += *i;
         }     
         wcout << L"sum = " << sums.combine(plus<int>()) << endl;
      }
   );
}

Although the end method is concurrency-safe, a concurrent call to the push_back method causes the value that is returned by end to change. The number of elements that the iterator traverses is indeterminate. Therefore, this program can produce a different result each time that you run it. When the element type is non-trivial, it's possible for a race condition to exist between push_back and end calls. The end method may return an element that's allocated, but not fully initialized.

Exception Safety

If a growth or assignment operation throws an exception, the state of the concurrent_vector object becomes invalid. The behavior of a concurrent_vector object that is in an invalid state is undefined unless stated otherwise. However, the destructor always frees the memory that the object allocates, even if the object is in an invalid state.

The data type of the vector elements, T, must meet the following requirements. Otherwise, the behavior of the concurrent_vector class is undefined.

  • The destructor must not throw.

  • If the default or copy constructor throws, the destructor must not be declared by using the virtual keyword and it must work correctly with zero-initialized memory.

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concurrent_queue Class

The concurrency::concurrent_queue class, just like the std::queue class, lets you access its front and back elements. The concurrent_queue class enables concurrency-safe enqueue and dequeue operations. Here, concurrency-safe means pointers or iterators are always valid. It's not a guarantee of element initialization, or of a particular traversal order. The concurrent_queue class also provides iterator support that is not concurrency-safe.

Differences Between concurrent_queue and queue

The concurrent_queue class closely resembles the queue class. The following points illustrate where concurrent_queue differs from queue:

  • Enqueue and dequeue operations on a concurrent_queue object are concurrency-safe.

  • The concurrent_queue class provides iterator support that is not concurrency-safe.

  • The concurrent_queue class does not provide the front or pop methods. The concurrent_queue class replaces these methods by defining the try_pop method.

  • The concurrent_queue class does not provide the back method. Therefore, you cannot reference the end of the queue.

  • The concurrent_queue class provides the unsafe_size method instead of the size method. The unsafe_size method is not concurrency-safe.

Concurrency-Safe Operations

All methods that enqueue to or dequeue from a concurrent_queue object are concurrency-safe. Here, concurrency-safe means pointers or iterators are always valid. It's not a guarantee of element initialization, or of a particular traversal order.

The following table shows the common concurrent_queue methods and operators that are concurrency-safe.

Although the empty method is concurrency-safe, a concurrent operation may cause the queue to grow or shrink before the empty method returns.

The following table shows the common methods and operators that are not concurrency-safe.

Iterator Support

The concurrent_queue provides iterators that are not concurrency-safe. We recommend that you use these iterators for debugging only.

A concurrent_queue iterator traverses elements in the forward direction only. The following table shows the operators that each iterator supports.

Operator Description
operator++ Advances to next item in the queue. This operator is overloaded to provide both pre-increment and post-increment semantics.
operator* Retrieves a reference to the current item.
operator-> Retrieves a pointer to the current item.

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concurrent_unordered_map Class

The concurrency::concurrent_unordered_map class is an associative container class that, just like the std::unordered_map class, controls a varying-length sequence of elements of type std::pair<const Key, Ty>. Think of an unordered map as a dictionary that you can add a key and value pair to or look up a value by key. This class is useful when you have multiple threads or tasks that have to concurrently access a shared container, insert into it, or update it.

The following example shows the basic structure for using concurrent_unordered_map. This example inserts character keys in the range ['a', 'i']. Because the order of operations is undetermined, the final value for each key is also undetermined. However, it is safe to perform the insertions in parallel.

// unordered-map-structure.cpp
// compile with: /EHsc
#include <ppl.h>
#include <concurrent_unordered_map.h>
#include <iostream>

using namespace concurrency;
using namespace std;

int wmain() 
{
    //
    // Insert a number of items into the map in parallel.

    concurrent_unordered_map<char, int> map; 

    parallel_for(0, 1000, [&map](int i) {
        char key = 'a' + (i%9); // Geneate a key in the range [a,i].
        int value = i;          // Set the value to i.
        map.insert(make_pair(key, value));
    });

    // Print the elements in the map.
    for_each(begin(map), end(map), [](const pair<char, int>& pr) {
        wcout << L"[" << pr.first << L", " << pr.second << L"] ";
    });
}
/* Sample output:
    [e, 751] [i, 755] [a, 756] [c, 758] [g, 753] [f, 752] [b, 757] [d, 750] [h, 754]
*/

For an example that uses concurrent_unordered_map to perform a map and reduce operation in parallel, see How to: Perform Map and Reduce Operations in Parallel.

Differences Between concurrent_unordered_map and unordered_map

The concurrent_unordered_map class closely resembles the unordered_map class. The following points illustrate where concurrent_unordered_map differs from unordered_map:

  • The erase, bucket, bucket_count, and bucket_size methods are named unsafe_erase, unsafe_bucket, unsafe_bucket_count, and unsafe_bucket_size, respectively. The unsafe_ naming convention indicates that these methods are not concurrency-safe. For more information about concurrency safety, see Concurrency-Safe Operations.

  • Insert operations do not invalidate existing pointers or iterators, nor do they change the order of items that already exist in the map. Insert and traverse operations can occur concurrently.

  • concurrent_unordered_map supports forward iteration only.

  • Insertion does not invalidate or update the iterators that are returned by equal_range. Insertion can append unequal items to the end of the range. The begin iterator points to an equal item.

To help avoid deadlock, no method of concurrent_unordered_map holds a lock when it calls the memory allocator, hash functions, or other user-defined code. Also, you must ensure that the hash function always evaluates equal keys to the same value. The best hash functions distribute keys uniformly across the hash code space.

Concurrency-Safe Operations

The concurrent_unordered_map class enables concurrency-safe insert and element-access operations. Insert operations do not invalidate existing pointers or iterators. Iterator access and traversal operations are also concurrency-safe. Here, concurrency-safe means pointers or iterators are always valid. It's not a guarantee of element initialization, or of a particular traversal order. The following table shows the commonly used concurrent_unordered_map methods and operators that are concurrency-safe.

Although the count method can be called safely from concurrently running threads, different threads can receive different results if a new value is simultaneously inserted into the container.

The following table shows the commonly used methods and operators that are not concurrency-safe.

In addition to these methods, any method that begins with unsafe_ is also not concurrency-safe.

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concurrent_unordered_multimap Class

The concurrency::concurrent_unordered_multimap class closely resembles the concurrent_unordered_map class except that it allows for multiple values to map to the same key. It also differs from concurrent_unordered_map in the following ways:

  • The concurrent_unordered_multimap::insert method returns an iterator instead of std::pair<iterator, bool>.

  • The concurrent_unordered_multimap class does not provide operator[] nor the at method.

The following example shows the basic structure for using concurrent_unordered_multimap. This example inserts character keys in the range ['a', 'i']. concurrent_unordered_multimap enables a key to have multiple values.

// unordered-multimap-structure.cpp
// compile with: /EHsc
#include <ppl.h>
#include <concurrent_unordered_map.h>
#include <iostream>

using namespace concurrency;
using namespace std;

int wmain() 
{
    //
    // Insert a number of items into the map in parallel.

    concurrent_unordered_multimap<char, int> map; 

    parallel_for(0, 10, [&map](int i) {
        char key = 'a' + (i%9); // Geneate a key in the range [a,i].
        int value = i;          // Set the value to i.
        map.insert(make_pair(key, value));
    });

    // Print the elements in the map.
    for_each(begin(map), end(map), [](const pair<char, int>& pr) {
        wcout << L"[" << pr.first << L", " << pr.second << L"] ";
    });
}
/* Sample output:
    [e, 4] [i, 8] [a, 9] [a, 0] [c, 2] [g, 6] [f, 5] [b, 1] [d, 3] [h, 7]
*/

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concurrent_unordered_set Class

The concurrency::concurrent_unordered_set class closely resembles the concurrent_unordered_map class except that it manages values instead of key and value pairs. The concurrent_unordered_set class does not provide operator[] nor the at method.

The following example shows the basic structure for using concurrent_unordered_set. This example inserts character values in the range ['a', 'i']. It is safe to perform the insertions in parallel.

// unordered-set-structure.cpp
// compile with: /EHsc
#include <ppl.h>
#include <concurrent_unordered_set.h>
#include <iostream>

using namespace concurrency;
using namespace std;

int wmain() 
{
    //
    // Insert a number of items into the set in parallel.

    concurrent_unordered_set<char> set; 

    parallel_for(0, 10000, [&set](int i) {
        set.insert('a' + (i%9)); // Geneate a value in the range [a,i].
    });

    // Print the elements in the set.
    for_each(begin(set), end(set), [](char c) {
        wcout << L"[" << c << L"] ";
    });
}
/* Sample output:
    [e] [i] [a] [c] [g] [f] [b] [d] [h]
*/

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concurrent_unordered_multiset Class

The concurrency::concurrent_unordered_multiset class closely resembles the concurrent_unordered_set class except that it allows for duplicate values. It also differs from concurrent_unordered_set in the following ways:

  • The concurrent_unordered_multiset::insert method returns an iterator instead of std::pair<iterator, bool>.

  • The concurrent_unordered_multiset class does not provide operator[] nor the at method.

The following example shows the basic structure for using concurrent_unordered_multiset. This example inserts character values in the range ['a', 'i']. concurrent_unordered_multiset enables a value to occur multiple times.

// unordered-set-structure.cpp
// compile with: /EHsc
#include <ppl.h>
#include <concurrent_unordered_set.h>
#include <iostream>

using namespace concurrency;
using namespace std;

int wmain() 
{
    //
    // Insert a number of items into the set in parallel.

    concurrent_unordered_multiset<char> set; 

    parallel_for(0, 40, [&set](int i) {
        set.insert('a' + (i%9)); // Geneate a value in the range [a,i].
    });

    // Print the elements in the set.
    for_each(begin(set), end(set), [](char c) {
        wcout << L"[" << c << L"] ";
    });
}
/* Sample output:
    [e] [e] [e] [e] [i] [i] [i] [i] [a] [a] [a] [a] [a] [c] [c] [c] [c] [c] [g] [g]
    [g] [g] [f] [f] [f] [f] [b] [b] [b] [b] [b] [d] [d] [d] [d] [d] [h] [h] [h] [h]
*/

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combinable Class

The concurrency::combinable class provides reusable, thread-local storage that lets you perform fine-grained computations and then merge those computations into a final result. You can think of a combinable object as a reduction variable.

The combinable class is useful when you have a resource that is shared among several threads or tasks. The combinable class helps you eliminate shared state by providing access to shared resources in a lock-free manner. Therefore, this class provides an alternative to using a synchronization mechanism, for example, a mutex, to synchronize access to shared data from multiple threads.

Methods and Features

The following table shows some of the important methods of the combinable class. For more information about all the combinable class methods, see combinable Class.

Method Description
local Retrieves a reference to the local variable that is associated with the current thread context.
clear Removes all thread-local variables from the combinable object.
combine

combine_each
Uses the provided combine function to generate a final value from the set of all thread-local computations.

The combinable class is a template class that is parameterized on the final merged result. If you call the default constructor, the T template parameter type must have a default constructor and a copy constructor. If the T template parameter type does not have a default constructor, call the overloaded version of the constructor that takes an initialization function as its parameter.

You can store additional data in a combinable object after you call the combine or combine_each methods. You can also call the combine and combine_each methods multiple times. If no local value in a combinable object changes, the combine and combine_each methods produce the same result every time that they are called.

Examples

For examples about how to use the combinable class, see the following topics:

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How to: Use Parallel Containers to Increase Efficiency
Shows how to use parallel containers to efficiently store and access data in parallel.

How to: Use combinable to Improve Performance
Shows how to use the combinable class to eliminate shared state, and thereby improve performance.

How to: Use combinable to Combine Sets
Shows how to use a combine function to merge thread-local sets of data.

Parallel Patterns Library (PPL)
Describes the PPL, which provides an imperative programming model that promotes scalability and ease-of-use for developing concurrent applications.

Reference

concurrent_vector Class

concurrent_queue Class

concurrent_unordered_map Class

concurrent_unordered_multimap Class

concurrent_unordered_set Class

concurrent_unordered_multiset Class

combinable Class