IActorStateProvider.SaveStateAsync Method
Definition
Important
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Saves the specified set of actor state changes for the specified actor ID atomically.
public System.Threading.Tasks.Task SaveStateAsync (Microsoft.ServiceFabric.Actors.ActorId actorId, System.Collections.Generic.IReadOnlyCollection<Microsoft.ServiceFabric.Actors.Runtime.ActorStateChange> stateChanges, System.Threading.CancellationToken cancellationToken = default);
abstract member SaveStateAsync : Microsoft.ServiceFabric.Actors.ActorId * System.Collections.Generic.IReadOnlyCollection<Microsoft.ServiceFabric.Actors.Runtime.ActorStateChange> * System.Threading.CancellationToken -> System.Threading.Tasks.Task
Public Function SaveStateAsync (actorId As ActorId, stateChanges As IReadOnlyCollection(Of ActorStateChange), Optional cancellationToken As CancellationToken = Nothing) As Task
Parameters
- actorId
- ActorId
ID of the actor for which to save the state changes.
- stateChanges
- IReadOnlyCollection<ActorStateChange>
Collection of state changes to save.
- cancellationToken
- CancellationToken
The token to monitor for cancellation requests.
Returns
A task that represents the asynchronous save operation.
Exceptions
The operation was canceled.
Remarks
The collection of state changes should contain only one item for a given state name. The save operation will fail on trying to add an actor state which already exists or update/remove an actor state which does not exist.
Applies to
Azure SDK for .NET