ActiveXMessageFormatter.Write(Message, Object) Method
Definition
Important
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Serializes an object into the body of the message.
public:
virtual void Write(System::Messaging::Message ^ message, System::Object ^ obj);
public void Write (System.Messaging.Message message, object obj);
abstract member Write : System.Messaging.Message * obj -> unit
override this.Write : System.Messaging.Message * obj -> unit
Public Sub Write (message As Message, obj As Object)
Parameters
- obj
- Object
The object to be serialized into the message body.
Implements
Exceptions
The object to serialize is neither a primitive nor a streamed object that implements the OLE IPersistStream
interface.
The message
parameter is null
.
Remarks
The following table shows the relationship between managed types and the BodyType property. The object that you serialize must be one of these managed types or must implement the OLE IPersistStream
interface.
BodyType value | Managed type |
---|---|
VT_LPSTR | Char |
VT_BSTR, VT_LPWSTR | String |
VT_VECTOR | VT_UI1 | Byte |
VT_BOOL | Boolean |
VT_CLSID | Guid |
VT_CY | Decimal |
VT_DATE | DateTime |
VT_I1, VT_UI1 | Byte |
VT_I2 | Int16 |
VT_UI2 | UInt16 |
VT_I4 | Int32 |
VT_UI4 | UInt32 |
VT_I8 | Int64 |
VT_UI8 | UInt64 |
VT_R4 | Single |
VT_R8 | Double |
VT_NULL | null |
VT_STREAMED_OBJECT | IPersistStream (OLE) Object |