ModelUIElement3D.Model Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Gets or sets the Model3D to render.
public:
property System::Windows::Media::Media3D::Model3D ^ Model { System::Windows::Media::Media3D::Model3D ^ get(); void set(System::Windows::Media::Media3D::Model3D ^ value); };
public System.Windows.Media.Media3D.Model3D Model { get; set; }
member this.Model : System.Windows.Media.Media3D.Model3D with get, set
Public Property Model As Model3D
Property Value
The Model3D to render.
Examples
The following example shows how to create two cubes using the ModelUIElement3D class:
<Viewport3D>
<Viewport3D.Camera>
<PerspectiveCamera Position="8,3,0" LookDirection="-8,-3,0" />
</Viewport3D.Camera>
<!-- The container has the two cubes as its children -->
<ContainerUIElement3D MouseDown="ContainerMouseDown">
<ContainerUIElement3D.Transform>
<RotateTransform3D>
<RotateTransform3D.Rotation>
<AxisAngleRotation3D x:Name="containerRotation" Axis="0, 1, 0" Angle="0" />
</RotateTransform3D.Rotation>
</RotateTransform3D>
</ContainerUIElement3D.Transform>
<!-- Cube 1 -->
<ModelUIElement3D MouseDown="Cube1MouseDown">
<ModelUIElement3D.Transform>
<TranslateTransform3D OffsetZ="1.5" />
</ModelUIElement3D.Transform>
<ModelUIElement3D.Model>
<GeometryModel3D Geometry="{StaticResource CubeMesh}">
<GeometryModel3D.Material>
<DiffuseMaterial x:Name="cube1Material" Brush="Blue" />
</GeometryModel3D.Material>
</GeometryModel3D>
</ModelUIElement3D.Model>
</ModelUIElement3D>
<!-- Cube 2 -->
<ModelUIElement3D MouseDown="Cube2MouseDown">
<ModelUIElement3D.Transform>
<TranslateTransform3D OffsetZ="-1.5" />
</ModelUIElement3D.Transform>
<ModelUIElement3D.Model>
<GeometryModel3D Geometry="{StaticResource CubeMesh}">
<GeometryModel3D.Material>
<DiffuseMaterial x:Name="cube2Material" Brush="Green" />
</GeometryModel3D.Material>
</GeometryModel3D>
</ModelUIElement3D.Model>
</ModelUIElement3D>
</ContainerUIElement3D>
<!-- Lights -->
<ModelVisual3D>
<ModelVisual3D.Content>
<PointLight Color="White" Position="3, 10, 4" />
</ModelVisual3D.Content>
</ModelVisual3D>
</Viewport3D>
Remarks
Dependency Property Information
Identifier field | ModelProperty |
Metadata properties set to true |
None |
Applies to
التعاون معنا على GitHub
يمكن العثور على مصدر هذا المحتوى على GitHub حيث يمكنك أيضاً إضافة مشاكل وطلبات سحب ومراجعتها. للحصول على معلومات إضافية، اطلع على دليل المساهم لدينا.
الملاحظات
https://aka.ms/ContentUserFeedback.
قريبًا: خلال عام 2024، سنتخلص تدريجيًا من GitHub Issues بوصفها آلية إرسال ملاحظات للمحتوى ونستبدلها بنظام ملاحظات جديد. لمزيد من المعلومات، راجعإرسال الملاحظات وعرضها المتعلقة بـ