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PlayFab Multiplayer documentation

PlayFab Multiplayer services support real-time multiplayer capabilities for matchmaking, grouping, networking, and server hosting.

Understand Multiplayer

Overview

  • What is Multiplayer?

Concept

  • What are Multiplayer servers?
  • What is Lobby?
  • What is Matchmaking?
  • What is Party?

Get started with Multiplayer

Concept

  • Understand PlayFab game server

Quickstart

  • Getting started with Lobby
  • Getting started with Matchmaking
  • Getting started with the Party SDK

Tutorial

  • Integrating game servers with the PlayFab Game Server SDK (GSDK)
  • Enabling PlayFab Party
  • Matchmaking scenario and configuration examples
  • Use Lobby and Matchmaking together
  • Locally debugging game servers and integration with PlayFab
  • Deploying PlayFab multiplayer server builds

Manage customer relationship

Concept

  • Using Quality-of-Service (QoS) beacons to measure player latency to Azure
  • Azure Enterprise Agreement (EA) billing for PlayFab services
  • Billing for PlayFab Multiplayer Servers 2.0
  • Multiplayer servers - detailed price sheet
  • PlayFab incident response procedures

Pricing

Overview

  • Meters Overview

Reference

  • PlayFab Pricing
  • Consumption Best Practices

Refer to APIs

Reference

  • Party C/C++ API
  • Server API/PowerShell
  • Lobby C/C++ API
  • Matchmaking C/C++ API
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