IVsaEngine Members
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Defines the methods and properties that a script engine must support and provides programmatic access to the script engine.
The IVsaEngine type exposes the following members.
Methods
Name | Description | |
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Close | Closes the script engine and releases all resources. If the script engine is currently running, the Reset method is called first. | |
Compile | Causes the script engine to compile the existing source state. | |
GetOption | Gets implementation-specific options for a script engine. | |
InitNew | Provides a notification that the initialization phase is complete and that the script engine is prepared for the addition of IVsaItem objects. | |
IsValidIdentifier | Checks whether the supplied identifier is valid for the script engine. | |
LoadSourceState | Directs the script engine to load source items from their point of persistence, as specified by the host-provided object that implements the IVsaPersistSite interface. | |
Reset | Removes the script engine from the running state and disconnects automatically bound event handlers. | |
RevokeCache | Invalidates the cached assembly for a script engine, as specified by its root moniker. | |
Run | Initiates execution of compiled code in the script engine and binds all event handlers. | |
SaveCompiledState | Saves the compiled state of the script engine; optionally, it also saves debugging information. | |
SaveSourceState | Directs the script engine to persist its source state to the specified IVsaPersistSite object. | |
SetOption | Sets implementation-specific options for a script engine. |
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Properties
Name | Description | |
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Assembly | Gets a reference to the running assembly generated by the Run method. | |
Evidence | Provides evidence for the purpose of validating the current object's identity. | |
GenerateDebugInfo | Sets or gets a Boolean value that signifies whether the script engine produces debug information when the Compile method is called. | |
IsCompiled | ||
IsDirty | Gets a Boolean value that reports whether the script engine's source state has changed since the last save operation, or since the script engine was originally loaded. | |
IsRunning | Gets a Boolean value that reports whether the script engine is currently in run mode. | |
Items | Gets the IVsaItems collection of IVsaItem objects, which represent all items added to the script engine using the CreateItem() method, including code items, reference items, and global items. | |
Language | Gets the nonlocalized name of the programming language supported by the script engine. | |
LCID | Gets or sets the geographical locale and language in which to report exception messages. | |
Name | Sets or gets the display name of the script engine that is used primarily for identifying individual script engines to users in a hosted environment. | |
RootMoniker | Sets or gets a script engine's root moniker. | |
RootNamespace | Sets or gets the root namespace used by the script engine. | |
Site | Sets or gets the host-implemented IVsaSite object that is used by the script engine to communicate with the host. | |
Version | Gets the current version of the language compiler supported by the script engine, in the form Major.Minor.Revision.Build. |
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