CastingSource Class
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Represents the media content that can be sent to another device.
public ref class CastingSource sealed
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class CastingSource final
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class CastingSource
Public NotInheritable Class CastingSource
- Inheritance
- Attributes
Windows requirements
Device family |
Windows 10 (introduced in 10.0.10240.0 - for Xbox, see UWP features that aren't yet supported on Xbox)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v1.0)
|
Remarks
You can obtain this object from a MediaPlayer, Image, or HTML Tag by calling the respective GetAsCastingSource method. In the current release, apps should use MediaPlayer and MediaPlayerElement for media playback, but the legacy MediaElement control also provides a GetAsCastingSource method.
Properties
PreferredSourceUri |
Gets or sets an alternative URI for the content for use with DLNA ByRef. |