GestureRecognizer.ManipulationStarted Event
Definition
Important
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Occurs when one or more input points have been initiated and subsequent motion (translation, expansion, or rotation) has begun.
// Register
event_token ManipulationStarted(TypedEventHandler<GestureRecognizer, ManipulationStartedEventArgs const&> const& handler) const;
// Revoke with event_token
void ManipulationStarted(event_token const* cookie) const;
// Revoke with event_revoker
GestureRecognizer::ManipulationStarted_revoker ManipulationStarted(auto_revoke_t, TypedEventHandler<GestureRecognizer, ManipulationStartedEventArgs const&> const& handler) const;
public event TypedEventHandler<GestureRecognizer,ManipulationStartedEventArgs> ManipulationStarted;
function onManipulationStarted(eventArgs) { /* Your code */ }
gestureRecognizer.addEventListener("manipulationstarted", onManipulationStarted);
gestureRecognizer.removeEventListener("manipulationstarted", onManipulationStarted);
- or -
gestureRecognizer.onmanipulationstarted = onManipulationStarted;
Public Custom Event ManipulationStarted As TypedEventHandler(Of GestureRecognizer, ManipulationStartedEventArgs)
Event Type
Applies to
See also
- ManipulationStartedEventArgs
- Touch interactions - Manipulation events
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