TileBrush.Stretch Property
Definition
Important
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public:
property Stretch Stretch { Stretch get(); void set(Stretch value); };
Stretch Stretch();
void Stretch(Stretch value);
public Stretch Stretch { get; set; }
var stretch = tileBrush.stretch;
tileBrush.stretch = stretch;
Public Property Stretch As Stretch
<brush Stretch="stretchMemberName"/>
Property Value
A value that specifies how this TileBrush content is projected onto its base tile. The default value is Fill.
Applies to
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