TriggerActionCollection.GetMany(UInt32, TriggerAction[]) Method
Definition
Important
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Retrieves multiple elements in a single pass through the iterator.
public:
virtual unsigned int GetMany(unsigned int startIndex, Platform::Array <TriggerAction ^> ^ items) = IVector<TriggerAction ^>::GetMany;
uint32_t GetMany(uint32_t const& startIndex, winrt::array_view <TriggerAction const&> & items);
public uint GetMany(uint startIndex, TriggerAction[] items);
function getMany(startIndex, items)
Public Function GetMany (startIndex As UInteger, items As TriggerAction()) As UInteger
Parameters
- startIndex
-
UInt32
unsigned int
uint32_t
The index from which to start retrieval.
- items
- TriggerAction[]
Provides the destination for the result. Size the initial array size as a capacity in order to specify how many results should be retrieved.
Returns
The number of items retrieved.
Implements
M:Windows.Foundation.Collections.IVector
1.GetMany(System.UInt32,
0[])
M:Windows.Foundation.Collections.IVector1.GetMany(unsigned int,
0[])
M:Windows.Foundation.Collections.IVector1.GetMany(uint32_t,
0[])
Remarks
Note
The equivalent Microsoft .NET API is CopyTo.