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TriggerActionCollection.GetMany(UInt32, TriggerAction[]) Method

Definition

Retrieves multiple elements in a single pass through the iterator.

public:
 virtual unsigned int GetMany(unsigned int startIndex, Platform::Array <TriggerAction ^> ^ items) = IVector<TriggerAction ^>::GetMany;
uint32_t GetMany(uint32_t const& startIndex, winrt::array_view <TriggerAction const&> & items);
public uint GetMany(uint startIndex, TriggerAction[] items);
function getMany(startIndex, items)
Public Function GetMany (startIndex As UInteger, items As TriggerAction()) As UInteger

Parameters

startIndex
UInt32

unsigned int

uint32_t

The index from which to start retrieval.

items
TriggerAction[]

Provides the destination for the result. Size the initial array size as a capacity in order to specify how many results should be retrieved.

Returns

UInt32

unsigned int

uint32_t

The number of items retrieved.

Implements

M:Windows.Foundation.Collections.IVector1.GetMany(System.UInt32,0[]) M:Windows.Foundation.Collections.IVector1.GetMany(unsigned int,0[]) M:Windows.Foundation.Collections.IVector1.GetMany(uint32_t,0[])

Remarks

Note

The equivalent Microsoft .NET API is CopyTo.

Applies to