Tutorial: Install and use packages with CMake
This tutorial shows you how to create a C++ "Hello World" program that uses the fmt
library with CMake and vcpkg. You'll install dependencies, configure, build, and run a simple application.
Prerequisites
Note
For Windows users, Visual Studio's MSVC (Microsoft Visual C++ Compiler) is the required compiler for C++ development.
1 - Set up vcpkg
Clone the repository
The first step is to clone the vcpkg repository from GitHub. The repository contains scripts to acquire the vcpkg executable and a registry of curated open-source libraries maintained by the vcpkg community. To do this, run:
git clone https://github.com/microsoft/vcpkg.git
The vcpkg curated registry is a set of over 2,000 open-source libraries. These libraries have been validated by vcpkg's continuous integration pipelines to work together. While the vcpkg repository does not contain the source code for these libraries, it holds recipes and metadata to build and install them in your system.
Run the bootstrap script
Now that you have cloned the vcpkg repository, navigate to the
vcpkg
directory and execute the bootstrap script:cd vcpkg && bootstrap-vcpkg.bat
cd vcpkg; .\bootstrap-vcpkg.bat
cd vcpkg && ./bootstrap-vcpkg.sh
The bootstrap script performs prerequisite checks and downloads the vcpkg executable.
That's it! vcpkg is set up and ready to use.
2 - Set up the project
Configure the
VCPKG_ROOT
environment variable.export VCPKG_ROOT=/path/to/vcpkg export PATH=$VCPKG_ROOT:$PATH
Note
Setting environment variables using the
export
command only affects the current shell session. To make this change permanent across sessions, add theexport
command to your shell's profile script (e.g.,~/.bashrc
or~/.zshrc
).set "VCPKG_ROOT=C:\path\to\vcpkg" set PATH=%VCPKG_ROOT%;%PATH%
Note
Setting environment variables in this manner only affects the current terminal session. To make these changes permanent across all sessions, set them through the Windows System Environment Variables panel.
$env:VCPKG_ROOT = "C:\path\to\vcpkg" $env:PATH = "$env:VCPKG_ROOT;$env:PATH"
Note
Setting environment variables in this manner only affects the current terminal session. To make these changes permanent across all sessions, set them through the Windows System Environment Variables panel.
Setting
VCPKG_ROOT
tells vcpkg where your vcpkg instance is located. Adding it toPATH
ensures you can run vcpkg commands directly from the shell.Create the project directory.
mkdir helloworld && cd helloworld
3 - Add dependencies and project files
Create the manifest file and add the
fmt
dependency.First, create a manifest file (
vcpkg.json
) in your project's directory by running thevcpkg new
command from within thehelloworld
directory:vcpkg new --application
Next, add the
fmt
dependency:vcpkg add port fmt
Your
vcpkg.json
should look like this:{ "dependencies": [ "fmt" ] }
This is your manifest file. vcpkg reads the manifest file to learn what dependencies to install and integrates with CMake to provide the dependencies required by your project.
The default
vcpkg-configuration.json
file introduces baseline constraints, specifying the minimum versions of dependencies that your project should use. While modifying this file is beyond the scope of this tutorial, it plays a crucial role in defining version constraints for your project's dependencies. Therefore, even though it's not strictly necessary for this tutorial, it's a good practice to addvcpkg-configuration.json
to your source control to ensure version consistency across different development environments.Create the project files.
Create the
CMakeLists.txt
file with the following content:cmake_minimum_required(VERSION 3.10) project(HelloWorld) find_package(fmt CONFIG REQUIRED) add_executable(HelloWorld helloworld.cpp) target_link_libraries(HelloWorld PRIVATE fmt::fmt)
Now, let's break down what each line in the
CMakeLists.txt
file does:cmake_minimum_required(VERSION 3.10)
: Specifies that the minimum version of CMake required to build the project is 3.10. If the version of CMake installed on your system is lower than this, an error will be generated.project(HelloWorld)
: Sets the name of the project to "HelloWorld."find_package(fmt CONFIG REQUIRED)
: Looks for thefmt
library using its CMake configuration file. TheREQUIRED
keyword ensures that an error is generated if the package is not found.add_executable(HelloWorld helloworld.cpp)
: Adds an executable target named "HelloWorld," built from the source filehelloworld.cpp
.target_link_libraries(HelloWorld PRIVATE fmt::fmt)
: Specifies that theHelloWorld
executable should link against thefmt
library. ThePRIVATE
keyword indicates thatfmt
is only needed for buildingHelloWorld
and should not propagate to other dependent projects.
Create the
helloworld.cpp
file with the following content:#include <fmt/core.h> int main() { fmt::print("Hello World!\n"); return 0; }
In this
helloworld.cpp
file, the<fmt/core.h>
header is included for using thefmt
library. Themain()
function then callsfmt::print()
to output the "Hello World!" message to the console.
4 - Build and run the project
Run CMake configuration
CMake can automatically link libraries installed by vcpkg when
CMAKE_TOOLCHAIN_FILE
is set to use vcpkg's custom toolchain. This can be acomplished using CMake presets files.Create the following files inside the
helloworld
directory:CMakePresets.json
{ "version": 2, "configurePresets": [ { "name": "vcpkg", "generator": "Ninja", "binaryDir": "${sourceDir}/build", "cacheVariables": { "CMAKE_TOOLCHAIN_FILE": "$env{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake" } } ] }
CMakeUserPresets.json
{ "version": 2, "configurePresets": [ { "name": "default", "inherits": "vcpkg", "environment": { "VCPKG_ROOT": "<path to vcpkg>" } } ] }
The
CMakePresets.json
file contains a single preset named "vcpkg", which sets theCMAKE_TOOLCHAIN_FILE
variable. TheCMakeUserPresets.json
file sets theVCPKG_ROOT
environment variable to point to the absolute path containing your local installation of vcpkg. It is recommended to not checkCMakeUserPresets.json
into version control systems.Finally, configure the build using CMake:
cmake --preset=default
Build the project
Run:
cmake --build build
Run the application
Finally, run the executable to see your application in action:
./build/HelloWorld Hello World!
.\build\HelloWorld.exe Hello World!