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C runtime (CRT) and C++ standard library (STL) .lib files

This article lists the Microsoft C runtime library .lib files that you can link against when you develop your application, and their associated compiler options and preprocessor directives.

See Redistributing Visual C++ files if you're looking for information about deploying the C runtime files necessary to support your application.

See C runtime library reference if you're looking for API reference for the C runtime library.

Note

Microsoft's implementation of the C++ standard library is often referred to as the STL or Standard Template Library. Although C++ standard library is the official name of the library as defined in ISO 14882, due to the popular use of "STL" and "Standard Template Library" in search engines, we occasionally use those names to make it easier to find our documentation.

From a historical perspective, "STL" originally referred to the Standard Template Library written by Alexander Stepanov. Parts of that library were standardized in the C++ standard library. The standard library also incorporates the ISO C runtime library, parts of the Boost library, and other functionality. Sometimes "STL" is used to refer to the containers and algorithms parts of the C++ standard library adapted from Stepanov's STL. In this documentation, Standard Template Library (STL) refers to the C++ standard library as a whole.

C runtime .lib files

The ISO C standard library is part of the C++ standard library. The Visual C++ libraries that implement the CRT support native code development, and both mixed native and managed code. All versions of the CRT support multi-threaded development. Most of the libraries support both static linking, to link the library directly into your code, or dynamic linking to let your code use common DLL files.

In Visual Studio 2015, the CRT was refactored into new binaries. The Universal CRT (UCRT) contains the functions and globals exported by the standard C99 CRT library. The UCRT is now a Windows component, and ships as part of Windows 10 and later versions. The static library, DLL import library, and header files for the UCRT are now found in the Windows SDK. When you install Visual C++, Visual Studio setup installs the subset of the Windows SDK required to use the UCRT. You can use the UCRT on any version of Windows supported by Visual Studio 2015 and later versions. You can redistribute it using vcredist for supported versions of Windows other than Windows 10 or later. For more information, see Redistributing Visual C++ Files.

The following table lists the libraries that implement the UCRT.

Library Associated DLL Characteristics Option Preprocessor directives
libucrt.lib None Statically links the UCRT into your code. /MT _MT
libucrtd.lib None Debug version of the UCRT for static linking. Not redistributable. /MTd _DEBUG, _MT
ucrt.lib ucrtbase.dll DLL import library for the UCRT. /MD _MT, _DLL
ucrtd.lib ucrtbased.dll DLL import library for the Debug version of the UCRT. Not redistributable. /MDd _DEBUG, _MT, _DLL

The vcruntime library contains Visual C++ CRT implementation-specific code: exception handling and debugging support, runtime checks and type information, implementation details, and certain extended library functions. The vcruntime library version needs to match the version of the compiler you're using.

This table lists the libraries that implement the vcruntime library.

Library Associated DLL Characteristics Option Preprocessor directives
libvcruntime.lib None Statically linked into your code. /MT _MT
libvcruntimed.lib None Debug version for static linking. Not redistributable. /MTd _MT, _DEBUG
vcruntime.lib vcruntime<version>.dll DLL import library for the vcruntime. /MD _MT, _DLL
vcruntimed.lib vcruntime<version>d.dll DLL import library for the Debug vcruntime. Not redistributable. /MDd _DEBUG, _MT, _DLL

Note

When the UCRT was refactored, the Concurrency Runtime functions were moved into concrt140.dll, which was added to the C++ redistributable package. This DLL is required for C++ parallel containers and algorithms such as concurrency::parallel_for. In addition, the C++ standard library requires this DLL on Windows XP to support synchronization primitives, because Windows XP doesn't have condition variables.

The code that initializes the CRT is in one of several libraries, based on whether the CRT library is statically or dynamically linked, or native, managed, or mixed code. This code handles CRT startup, internal per-thread data initialization, and termination. It's specific to the version of the compiler used. This library is always statically linked, even when using a dynamically linked UCRT.

This table lists the libraries that implement CRT initialization and termination.

Library Characteristics Option Preprocessor directives
libcmt.lib Statically links the native CRT startup into your code. /MT _MT
libcmtd.lib Statically links the Debug version of the native CRT startup. Not redistributable. /MTd _DEBUG, _MT
msvcrt.lib Static library for the native CRT startup for use with DLL UCRT and vcruntime. /MD _MT, _DLL
msvcrtd.lib Static library for the Debug version of the native CRT startup for use with DLL UCRT and vcruntime. Not redistributable. /MDd _DEBUG, _MT, _DLL
msvcmrt.lib Static library for the mixed native and managed CRT startup for use with DLL UCRT and vcruntime. /clr
msvcmrtd.lib Static library for the Debug version of the mixed native and managed CRT startup for use with DLL UCRT and vcruntime. Not redistributable. /clr
msvcurt.lib Deprecated Static library for the pure managed CRT. /clr:pure
msvcurtd.lib Deprecated Static library for the Debug version of the pure managed CRT. Not redistributable. /clr:pure

If you link your program from the command line without a compiler option that specifies a C runtime library, the linker will use the statically linked CRT libraries: libcmt.lib, libvcruntime.lib, and libucrt.lib.

Using the statically linked CRT implies that any state information saved by the C runtime library will be local to that instance of the CRT. For example, if you use strtok when using a statically linked CRT, the position of the strtok parser is unrelated to the strtok state used in code in the same process (but in a different DLL or EXE) that is linked to another instance of the static CRT. In contrast, the dynamically linked CRT shares state for all code within a process that is dynamically linked to the CRT. This concern doesn't apply if you use the new more secure versions of these functions; for example, strtok_s doesn't have this problem.

Because a DLL built by linking to a static CRT has its own CRT state, we don't recommend you link statically to the CRT in a DLL unless the consequences are understood and desired. For example, if you call _set_se_translator in an executable that loads the DLL linked to its own static CRT, any hardware exceptions generated by the code in the DLL won't be caught by the translator, but hardware exceptions generated by code in the main executable will be caught.

If you're using the /clr compiler switch, your code will be linked with a static library, msvcmrt.lib. The static library provides a proxy between your managed code and the native CRT. You can't use the statically linked CRT ( /MT or /MTd options) with /clr. Use the dynamically linked libraries (/MD or /MDd) instead. The pure managed CRT libraries are deprecated in Visual Studio 2015 and unsupported in Visual Studio 2017.

For more information on using the CRT with /clr, see Mixed (Native and Managed) Assemblies.

To build a debug version of your application, the _DEBUG flag must be defined and the application must be linked with a debug version of one of these libraries. For more information about using the debug versions of the library files, see CRT debugging techniques.

This version of the CRT isn't fully conformant with the C99 standard. In versions before Visual Studio 2019 version 16.8, the <tgmath.h> header isn't supported. In all versions, the CX_LIMITED_RANGE and FP_CONTRACT pragma macros aren't supported. Certain elements such as the meaning of parameter specifiers in standard IO functions use legacy interpretations by default. You can use /Zc compiler conformance options and specify linker options to control some aspects of library conformance.

C++ standard library (STL) .lib files

C++ standard library Characteristics Option Preprocessor directives
libcpmt.lib Multithreaded, static link /MT _MT
msvcprt.lib Multithreaded, dynamic link (import library for msvcp<version>.dll) /MD _MT, _DLL
libcpmtd.lib Multithreaded, static link /MTd _DEBUG, _MT
msvcprtd.lib Multithreaded, dynamic link (import library for msvcp<version>d.dll) /MDd _DEBUG, _MT, _DLL

When you build a release version of your project, one of the basic C runtime libraries (libcmt.lib, msvcmrt.lib, msvcrt.lib) is linked by default, depending on the compiler option you choose (multithreaded, DLL, /clr). If you include one of the C++ standard library header files in your code, a C++ standard library will be linked automatically by Visual C++ at compile time. For example:

#include <ios>

For binary compatibility, more than one DLL file may be specified by a single import library. Version updates may introduce dot libraries, separate DLLs that introduce new library functionality. For example, Visual Studio 2017 version 15.6 introduced msvcp140_1.dll to support more standard library functionality without breaking the Application Binary Interface (ABI) supported by msvcp140.dll. The msvcprt.lib import library included in the toolset for Visual Studio 2017 version 15.6 supports both DLLs, and the vcredist for this version installs both DLLs. Once shipped, a dot library has a fixed ABI, and will never have a dependency on a later dot library.

What problems exist if an application uses more than one CRT version?

Every executable image (EXE or DLL) can have its own statically linked CRT, or can dynamically link to a CRT. The version of the CRT statically included in or dynamically loaded by a particular image depends on the version of the tools and libraries it was built with. A single process may load multiple EXE and DLL images, each with its own CRT. Each of those CRTs may use a different allocator, may have different internal structure layouts, and may use different storage arrangements. It means allocated memory, CRT resources, or classes passed across a DLL boundary can cause problems in memory management, internal static usage, or layout interpretation. For example, if a class is allocated in one DLL but passed to and deleted by another, which CRT deallocator is used? The errors caused can range from the subtle to the immediately fatal, and therefore direct transfer of such resources is discouraged.

You can avoid many of these issues by using Application Binary Interface (ABI) technologies instead, as they're designed to be stable and versionable. Design your DLL export interfaces to pass information by value, or to work on memory that is passed in by the caller rather than allocated locally and returned to the caller. Use marshaling techniques to copy structured data between executable images. Encapsulate resources locally and only allow manipulation through handles or functions you expose to clients.

It's also possible to avoid some of these issues if all of the images in your process use the same dynamically loaded version of the CRT. To ensure that all components use the same DLL version of the CRT, build them by using the /MD option, and use the same compiler toolset and property settings.

Be careful if your program passes certain CRT resources across DLL boundaries. Resources such as file handles, locales, and environment variables can cause problems, even when using the same version of the CRT. For more information on the issues involved and how to resolve them, see Potential errors passing CRT objects across DLL boundaries.

See also

C runtime library reference
Redistributing Visual C++ Files