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Provides the get_texture and make_texture methods.
Syntax
namespace direct3d;
Members
Functions
| Name | Description |
|---|---|
| get_sampler | Get the Direct3D sampler state interface on the given accelerator view that represents the specified sampler object. |
| get_texture | Gets the Direct3D texture interface underlying the specified texture object. |
| make_sampler | Create a sampler from a Direct3D sampler state interface pointer. |
| make_texture | Creates a texture object by using the specified parameters. |
| msad4 | Compares a 4-byte reference value and an 8-byte source value and accumulates a vector of 4 sums. |
Requirements
Header: amp_graphics.h
Namespace: Concurrency::graphics