Freigeben über


BasicConnectedAnimationConfiguration Klasse

Definition

Ein -Objekt, das die verbundene Animation als linearen Übergang von der Quelle zum Ziel konfiguriert.

/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 458752)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class BasicConnectedAnimationConfiguration : ConnectedAnimationConfiguration
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 458752)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public class BasicConnectedAnimationConfiguration : ConnectedAnimationConfiguration
Public Class BasicConnectedAnimationConfiguration
Inherits ConnectedAnimationConfiguration
Vererbung
Object IInspectable ConnectedAnimationConfiguration BasicConnectedAnimationConfiguration
Attribute

Windows-Anforderungen

Gerätefamilie
Windows 10, version 1809 (eingeführt in 10.0.17763.0)
API contract
Windows.Foundation.UniversalApiContract (eingeführt in v7.0)

Konstruktoren

BasicConnectedAnimationConfiguration()

Initialisiert eine neue instance der BasicConnectedAnimationConfiguration-Klasse.

Gilt für: