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ToolBar Konstruktor

Definition

Initialisiert eine neue Instanz der ToolBar-Klasse.

public:
 ToolBar();
public ToolBar ();
Public Sub New ()

Beispiele

Im folgenden Codebeispiel werden ein ToolBar und drei ToolBarButton Steuerelemente erstellt. Die Symbolleistenschaltflächen sind der Schaltflächensammlung zugewiesen, die Sammlung wird der Symbolleiste zugewiesen, und die Symbolleiste wird dem Formular hinzugefügt. ButtonClick Beim Ereignis der Symbolleiste wird die Button Eigenschaft von ToolBarButtonClickEventArgs ausgewertet, und das entsprechende Dialogfeld wird geöffnet. Dieser Code erfordert, dass ein Form, ein OpenFileDialog, ein SaveFileDialogund ein PrintDialog erstellt wurden.

public:
   void InitializeMyToolBar()
   {
      // Create and initialize the ToolBar and ToolBarButton controls.
      toolBar1 = gcnew ToolBar;
      ToolBarButton^ toolBarButton1 = gcnew ToolBarButton;
      ToolBarButton^ toolBarButton2 = gcnew ToolBarButton;
      ToolBarButton^ toolBarButton3 = gcnew ToolBarButton;
      
      // Set the Text properties of the ToolBarButton controls.
      toolBarButton1->Text = "Open";
      toolBarButton2->Text = "Save";
      toolBarButton3->Text = "Print";
      
      // Add the ToolBarButton controls to the ToolBar.
      toolBar1->Buttons->Add( toolBarButton1 );
      toolBar1->Buttons->Add( toolBarButton2 );
      toolBar1->Buttons->Add( toolBarButton3 );
      
      // Add the event-handler delegate.
      toolBar1->ButtonClick += gcnew ToolBarButtonClickEventHandler(
         this, &Form1::toolBar1_ButtonClick );
      
      // Add the ToolBar to the Form.
      Controls->Add( toolBar1 );
   }

private:
   void toolBar1_ButtonClick(
      Object^ sender,
      ToolBarButtonClickEventArgs^ e )
   {
      // Evaluate the Button property to determine which button was clicked.
      switch ( toolBar1->Buttons->IndexOf( e->Button ) )
      {
         case 0:
            openFileDialog1->ShowDialog();
            // Insert code to open the file.
            break;
         case 1:
            saveFileDialog1->ShowDialog();
            // Insert code to save the file.
            break;
         case 2:
            printDialog1->ShowDialog();
            // Insert code to print the file.    
            break;
      }
   }
public void InitializeMyToolBar()
 {
    // Create and initialize the ToolBar and ToolBarButton controls.
    toolBar1 = new ToolBar();
    ToolBarButton toolBarButton1 = new ToolBarButton();
    ToolBarButton toolBarButton2 = new ToolBarButton();
    ToolBarButton toolBarButton3 = new ToolBarButton();
 
    // Set the Text properties of the ToolBarButton controls.
    toolBarButton1.Text = "Open";
    toolBarButton2.Text = "Save";
    toolBarButton3.Text = "Print";
 
    // Add the ToolBarButton controls to the ToolBar.
    toolBar1.Buttons.Add(toolBarButton1);
    toolBar1.Buttons.Add(toolBarButton2);
    toolBar1.Buttons.Add(toolBarButton3);
    
    // Add the event-handler delegate.
    toolBar1.ButtonClick += new ToolBarButtonClickEventHandler (
       this.toolBar1_ButtonClick);
    
    // Add the ToolBar to the Form.
    Controls.Add(toolBar1);
 }
 
 private void toolBar1_ButtonClick (
                         Object sender, 
                         ToolBarButtonClickEventArgs e)
 {
   // Evaluate the Button property to determine which button was clicked.
   switch(toolBar1.Buttons.IndexOf(e.Button))
   {
      case 0:
         openFileDialog1.ShowDialog();
         // Insert code to open the file.
         break; 
      case 1:
         saveFileDialog1.ShowDialog();
         // Insert code to save the file.
         break; 
      case 2:
         printDialog1.ShowDialog();
         // Insert code to print the file.    
         break; 
    }
 }
Public Sub InitializeMyToolBar()
    ' Create and initialize the ToolBar and ToolBarButton controls.
    Dim toolBar1 As New ToolBar()
    Dim toolBarButton1 As New ToolBarButton()
    Dim toolBarButton2 As New ToolBarButton()
    Dim toolBarButton3 As New ToolBarButton()
    
    ' Set the Text properties of the ToolBarButton controls.
    toolBarButton1.Text = "Open"
    toolBarButton2.Text = "Save"
    toolBarButton3.Text = "Print"
    
    ' Add the ToolBarButton controls to the ToolBar.
    toolBar1.Buttons.Add(toolBarButton1)
    toolBar1.Buttons.Add(toolBarButton2)
    toolBar1.Buttons.Add(toolBarButton3)
    
    ' Add the event-handler delegate.
    AddHandler toolBar1.ButtonClick, AddressOf Me.toolBar1_ButtonClick
    
    ' Add the ToolBar to the Form.
    Controls.Add(toolBar1)
End Sub    

Private Sub toolBar1_ButtonClick(ByVal sender As Object, _
ByVal e As ToolBarButtonClickEventArgs)

    ' Evaluate the Button property to determine which button was clicked.
    Select Case toolBar1.Buttons.IndexOf(e.Button)
        Case 0
            openFileDialog1.ShowDialog()
            ' Insert code to open the file.
        Case 1
            saveFileDialog1.ShowDialog()
            ' Insert code to save the file.
        Case 2
            printDialog1.ShowDialog()
            ' Insert code to print the file.
    End Select
End Sub

Hinweise

Ein neu erstelltes Symbolleistensteuerelement ist leer. Fügen Sie Steuerelemente hinzu ToolBarButton , indem Sie die Buttons -Eigenschaft festlegen.

Gilt für:

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