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Microsoft Foundry unterstützt zwei unterschiedliche Kontextmuster. Beide verwenden foundry-managed resources, but they attach to an agent different and solve different problems.
| Pattern | Agent Framework-Mechanismus | Behavior |
|---|---|---|
| Dateisuche RAG | Vom Anbieter gehostetes Tool für die Dateisuche | Durchsucht Dateien und Vektorspeicher, die Ihre Anwendung explizit in ein Foundry-Projekt hochlädt und verwaltet. |
| Verwalteter semantischer Speicher |
FoundryMemoryProvider Kontextanbieter |
Extrahiert Fakten und Zusammenfassungen aus Unterhaltungen, speichert sie nach Bereich und ruft relevante Erinnerungen in späteren Läufen ab. |
Modellinference- und dienstverwaltete Foundry-Agents finden Sie unter Microsoft Foundry-Modellanbieter und Microsoft Foundry Agent Service.
Verwenden der Dateisuche-RAG
Verwenden Sie dieses Muster, wenn Foundry den Lebenszyklus von Dokumenten und den Vektorspeicher für eine kuratierte Wissensbasis besitzen soll. Die Dateisuche ist ein gehostetes Tool anstelle eines Kontextanbieters; weitere Informationen finden Sie in den allgemeinen Richtlinien für die Dateisuche für das Toolverhalten. Verwenden Sie Azure KI-Suche, wenn die Quelle der Wahrheit der Anwendung ein Azure KI-Suche Index ist.
Erstellen eines Foundry-Vektorspeichers und -agents
Laden Sie eine Wissensbasisdatei hoch, erstellen Sie einen Vektorspeicher, fügen FileSearchToolSie an und erstellen Sie eine Versionsverwaltung FoundryAgent.
var endpoint = Environment.GetEnvironmentVariable("FOUNDRY_PROJECT_ENDPOINT") ?? throw new InvalidOperationException("FOUNDRY_PROJECT_ENDPOINT is not set.");
var deploymentName = Environment.GetEnvironmentVariable("FOUNDRY_MODEL") ?? "gpt-5.4-mini";
// Create an AI Project client and get an OpenAI client that works with the foundry service.
// WARNING: DefaultAzureCredential is convenient for development but requires careful consideration in production.
// In production, consider using a specific credential (e.g., ManagedIdentityCredential) to avoid
// latency issues, unintended credential probing, and potential security risks from fallback mechanisms.
AIProjectClient aiProjectClient = new(
new Uri(endpoint),
new DefaultAzureCredential());
OpenAIClient openAIClient = aiProjectClient.GetProjectOpenAIClient();
// Upload the file that contains the data to be used for RAG to the Foundry service.
OpenAIFileClient fileClient = openAIClient.GetOpenAIFileClient();
ClientResult<OpenAIFile> uploadResult = await fileClient.UploadFileAsync(
filePath: "contoso-outdoors-knowledge-base.md",
purpose: FileUploadPurpose.Assistants);
// Create a vector store in the Foundry service using the uploaded file.
VectorStoreClient vectorStoreClient = openAIClient.GetVectorStoreClient();
ClientResult<VectorStore> vectorStoreCreate = await vectorStoreClient.CreateVectorStoreAsync(options: new VectorStoreCreationOptions()
{
Name = "contoso-outdoors-knowledge-base",
FileIds = { uploadResult.Value.Id }
});
// Use the native OpenAI SDK FileSearchTool directly with the vector store ID.
#pragma warning disable OPENAI001
FileSearchTool fileSearchTool = new([vectorStoreCreate.Value.Id]);
#pragma warning restore OPENAI001
ProjectsAgentVersion agentVersion = await aiProjectClient.AgentAdministrationClient.CreateAgentVersionAsync(
"AskContoso",
new ProjectsAgentVersionCreationOptions(
new DeclarativeAgentDefinition(model: deploymentName)
{
Instructions = "You are a helpful support specialist for Contoso Outdoors. Answer questions using the provided context and cite the source document when available.",
Tools = { fileSearchTool }
}));
FoundryAgent agent = aiProjectClient.AsAIAgent(agentVersion);
AgentSession session = await agent.CreateSessionAsync();
Console.WriteLine(">> Asking about returns\n");
Console.WriteLine(await agent.RunAsync("Hi! I need help understanding the return policy.", session));
Console.WriteLine("\n>> Asking about shipping\n");
Console.WriteLine(await agent.RunAsync("How long does standard shipping usually take?", session));
Console.WriteLine("\n>> Asking about product care\n");
Console.WriteLine(await agent.RunAsync("What is the best way to maintain the TrailRunner tent fabric?", session));
// Cleanup
await fileClient.DeleteFileAsync(uploadResult.Value.Id);
await vectorStoreClient.DeleteVectorStoreAsync(vectorStoreCreate.Value.Id);
await aiProjectClient.AgentAdministrationClient.DeleteAgentAsync(agent.Name);
Verwenden Sie persistente Vektorspeicher für Produktionswissensdatenbanken, anstatt sie für jede Prozessausführung zu erstellen.
Installiere das Paket
pip install agent-framework-foundry --pre
Erstellen Sie Dateien und einen Vektorspeicher über den OpenAI-Client des Foundry-Projekts, und übergeben Sie dann das resultierende Dateisuchtool an den Agent.
async def create_vector_store(client: FoundryChatClient) -> tuple[str, str]:
"""Create a vector store with sample documents."""
file = await client.client.files.create(
file=("todays_weather.txt", b"The weather today is sunny with a high of 75F."), purpose="assistants"
)
vector_store = await client.client.vector_stores.create(
name="knowledge_base",
expires_after={"anchor": "last_active_at", "days": 1},
)
result = await client.client.vector_stores.files.create_and_poll(vector_store_id=vector_store.id, file_id=file.id)
if result.last_error is not None:
raise Exception(f"Vector store file processing failed with status: {result.last_error.message}")
return file.id, vector_store.id
async def delete_vector_store(client: FoundryChatClient, file_id: str, vector_store_id: str) -> None:
"""Delete the vector store after using it."""
with contextlib.suppress(Exception):
await client.client.vector_stores.delete(vector_store_id=vector_store_id)
with contextlib.suppress(Exception):
await client.client.files.delete(file_id=file_id)
async def main() -> None:
print("=== Foundry Chat Client with File Search Example ===\n")
# Initialize the Foundry chat client
# Make sure you're logged in via 'az login' before running this sample
client = FoundryChatClient(credential=AzureCliCredential())
file_id, vector_store_id = await create_vector_store(client)
# Create file search tool using instance method
file_search_tool = client.get_file_search_tool(vector_store_ids=[vector_store_id])
agent = Agent(
client=client,
instructions="You are a helpful assistant that can search through files to find information.",
tools=[file_search_tool],
)
query = "What is the weather today? Do a file search to find the answer."
print(f"User: {query}")
result = await agent.run(query)
print(f"Agent: {result}\n")
await delete_vector_store(client, file_id, vector_store_id)
Note
Die Suchintegration von Foundry-Dateien ist derzeit nicht für Agent Framework Go dokumentiert. Die neueste Unterstützung für gehostete Tools finden Sie im Agent Framework Go-Repository .
Hinzufügen des verwalteten semantischen Speichers
Wird verwendet FoundryMemoryProvider , wenn ein Agent dauerhafte Benutzer- oder Anwendungskontexte über Sitzungen hinweg zurückrufen soll. Gießereispeicher speichert extrahierte Fakten und Zusammenfassungen separat vom vollständigen Unterhaltungstranskript.
Installiere das Paket
dotnet add package Microsoft.Agents.AI.Foundry --prerelease
Erstellen Sie FoundryMemoryProvider mit einem stabilen Bereich, stellen Sie sicher, dass der Speicher vorhanden ist, und warten Sie auf asynchrone Updates, bevor Sie sich auf neu extrahierte Erinnerungen verlassen.
// Create an AIProjectClient for Foundry with Azure Identity authentication.
// WARNING: DefaultAzureCredential is convenient for development but requires careful consideration in production.
// In production, consider using a specific credential (e.g., ManagedIdentityCredential) to avoid
// latency issues, unintended credential probing, and potential security risks from fallback mechanisms.
DefaultAzureCredential credential = new();
AIProjectClient projectClient = new(new Uri(foundryEndpoint), credential);
// Get the ChatClient from the AIProjectClient's OpenAI property using the deployment name.
// The stateInitializer can be used to customize the Foundry Memory scope per session and it will be called each time a session
// is encountered by the FoundryMemoryProvider that does not already have state stored on the session.
// If each session should have its own scope, you can create a new id per session via the stateInitializer, e.g.:
// new FoundryMemoryProvider(projectClient, memoryStoreName, stateInitializer: _ => new(new FoundryMemoryProviderScope(Guid.NewGuid().ToString())), ...)
// In our case we are storing memories scoped by user so that memories are retained across sessions.
FoundryMemoryProvider memoryProvider = new(
projectClient,
memoryStoreName,
stateInitializer: _ => new(new FoundryMemoryProviderScope("sample-user-123")));
ChatClientAgent agent = projectClient.AsAIAgent(
new ChatClientAgentOptions()
{
Name = "TravelAssistantWithFoundryMemory",
ChatOptions = new()
{
ModelId = deploymentName,
Instructions = "You are a friendly travel assistant. Use known memories about the user when responding, and do not invent details."
},
AIContextProviders = [memoryProvider]
});
AgentSession session = await agent.CreateSessionAsync();
Console.WriteLine("\n>> Setting up Foundry Memory Store\n");
// Ensure the memory store exists (creates it with the specified models if needed).
await memoryProvider.EnsureMemoryStoreCreatedAsync(deploymentName, embeddingModelName, "Sample memory store for travel assistant");
// Clear any existing memories for this scope to demonstrate fresh behavior.
await memoryProvider.EnsureStoredMemoriesDeletedAsync(session);
Console.WriteLine(await agent.RunAsync("Hi there! My name is Taylor and I'm planning a hiking trip to Patagonia in November.", session));
Console.WriteLine(await agent.RunAsync("I'm travelling with my sister and we love finding scenic viewpoints.", session));
// Memory extraction in Microsoft Foundry is asynchronous and takes time to process.
// WhenUpdatesCompletedAsync polls all pending updates and waits for them to complete.
Console.WriteLine("\nWaiting for Foundry Memory to process updates...");
await memoryProvider.WhenUpdatesCompletedAsync();
Console.WriteLine("Updates completed.\n");
Console.WriteLine(await agent.RunAsync("What do you already know about my upcoming trip?", session));
Console.WriteLine("\n>> Serialize and deserialize the session to demonstrate persisted state\n");
JsonElement serializedSession = await agent.SerializeSessionAsync(session);
AgentSession restoredSession = await agent.DeserializeSessionAsync(serializedSession);
Console.WriteLine(await agent.RunAsync("Can you recap the personal details you remember?", restoredSession));
Console.WriteLine("\n>> Start a new session that shares the same Foundry Memory scope\n");
Console.WriteLine("\nWaiting for Foundry Memory to process updates...");
await memoryProvider.WhenUpdatesCompletedAsync();
AgentSession newSession = await agent.CreateSessionAsync();
Console.WriteLine(await agent.RunAsync("Summarize what you already know about me.", newSession));
Installiere das Paket
pip install agent-framework-foundry --pre
Erstellen Sie den Speicher über AIProjectClientden Agent, und fügen Sie es dann an den Agent an FoundryMemoryProvider .
async def main() -> None:
endpoint = os.environ["FOUNDRY_PROJECT_ENDPOINT"]
async with (
AzureCliCredential() as credential,
AIProjectClient(endpoint=endpoint, credential=credential) as project_client,
):
# Generate a unique memory store name to avoid conflicts
memory_store_name = f"agent_framework_memory_{datetime.now(timezone.utc).strftime('%Y%m%d')}"
# Specify memory store options
options = MemoryStoreDefaultOptions(
chat_summary_enabled=False,
user_profile_enabled=True,
user_profile_details="Avoid irrelevant or sensitive data, such as age, financials, precise location, and credentials",
)
memory_store_definition = MemoryStoreDefaultDefinition(
chat_model=os.environ["FOUNDRY_MODEL"],
embedding_model=os.environ["AZURE_OPENAI_EMBEDDING_MODEL"],
options=options,
)
print(f"Creating memory store '{memory_store_name}'...")
try:
# Create a memory store
memory_store = await project_client.beta.memory_stores.create(
name=memory_store_name,
description="Memory store for Agent Framework with FoundryMemoryProvider",
definition=memory_store_definition,
)
except Exception as e:
print(f"Failed to create memory store: {e}")
return
print(f"Created memory store: {memory_store.name} ({memory_store.id})")
print(f"Description: {memory_store.description}\n")
print("==========================================")
# Create the chat client
client = FoundryChatClient(project_client=project_client)
# Create the Foundry Memory context provider
memory_provider = FoundryMemoryProvider(
project_client=project_client,
memory_store_name=memory_store.name,
scope="user_123", # Scope memories to a specific user, if not set, the session_id
# will be used as scope, which means memories are only shared within the same session
update_delay=0, # Do not wait to update memories after each interaction (for demo purposes)
# In production, consider setting a delay to batch updates and reduce costs
)
# Create an agent with the memory context provider
async with Agent(
name="MemoryAgent",
client=client,
instructions="""You are a helpful assistant that remembers past conversations.
The memories from previous interactions are automatically provided to you.""",
context_providers=[memory_provider, InMemoryHistoryProvider(load_messages=False)],
default_options={"store": False},
) as agent:
try:
# note that we will use the service side storage, nor load messsages from the history provider,
# but we include it to demonstrate that it can be used alongside the Foundry provider for other use cases.
session = agent.create_session()
# First interaction - establish some preferences
print("=== First conversation ===")
query1 = "I prefer dark roast coffee and I'm allergic to nuts"
print(f"User: {query1}")
result1 = await agent.run(query1, session=session)
print(f"Agent: {result1}\n")
# Wait for memories to be processed
print("Waiting for memories to be stored...")
await asyncio.sleep(8)
# Second interaction - test memory recall
print("=== Second conversation ===")
query2 = "Can you recommend a coffee and snack for me?"
print(f"User: {query2}")
result2 = await agent.run(query2, session=session)
print(f"Agent: {result2}\n")
# Third interaction - continue the conversation
print("=== Third conversation ===")
query3 = "What do you remember about my preferences?"
print(f"User: {query3}")
result3 = await agent.run(query3, session=session)
print(f"Agent: {result3}\n")
print(f"Stored memories from: {memory_store.name} ({memory_store.id})")
res = await project_client.beta.memory_stores.search_memories(name=memory_store.name, scope="user_123")
for memory in res.memories:
print(f"Memory: {memory.memory_item.content}")
except Exception as e:
print(f"An error occurred: {e}")
finally:
await project_client.beta.memory_stores.delete(memory_store_name)
Im Beispiel wird das laden von dienstseitigen und lokalen Transkripten deaktiviert, sodass die spätere Antwort den semantischen Speicher anstelle der Wiedergabe des Chatverlaufs veranschaulicht.
Note
Microsoft Integration des Foundry-Speichers ist derzeit für Agent Framework Go nicht verfügbar. Den neuesten Status finden Sie im Agent Framework Go-Repository .
Produktionsüberlegungen
- Wiederverwendung persistenter Vektorspeicher für Produktionswissensbasen.
- Verwenden Sie anwendungseigene stabile Speicherbereichsbezeichner, und autorisieren Sie den Zugriff, bevor Sie einen Bereich auswählen.
- Warten Sie auf eine asynchrone Extraktion, wenn ein nachfolgenden Vorgang vom neu geschriebenen Speicher abhängt.
- Behalten Sie genaue Transkriptionen in einem Verlaufsanbieter bei, wenn Sie vollständige Unterhaltungsdatensätze benötigen.
- Konfigurieren Sie Aufbewahrungs-, Regions- und Modellbereitstellungen so, dass sie Ihren Complianceanforderungen entsprechen.
Nächste Schritte
Gehen Sie tiefer: