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Citizen Scientist
Brain Freeze: Rethinking curriculum for beginning programmers
Chapman University has handed me a challenge: Create a first programming class for students who are...
Author: Surf4Fun Date: 08/19/2009
VSTS 2010: Using the Directed Graph Diagram part 1 of however many I do till I get distracted again
Now that VSTS 2010 is available through the CTP program, MSDNAA, BizSpark and MSDN, you can...
Author: Surf4Fun Date: 08/10/2009
VS 2010 Game Design: For RPG with Deconstruction and Destruction
What’s a game without deconstruction and destruction? Back in the dark ages when I attended...
Author: Surf4Fun Date: 08/07/2009
UML: Software Engineering Institute, Game Design guidance
Interesting isn’t it that the game design discussion on the Software Engineering Institute site...
Author: Surf4Fun Date: 07/24/2009
UML: OMG and SEI
OMG (really) is the Object Management Group that can be found at https://www.uml.org , fortunate for...
Author: Surf4Fun Date: 07/21/2009
UML: Use Cases, relationships Part 4
I have received a few comments about what happened with the DLL discussion I was having on this...
Author: Surf4Fun Date: 07/18/2009
UML: Use Case Part 3
The Use Case is simply a way for you to take your high level requirements and put them into an image...
Author: Surf4Fun Date: 07/15/2009
UML: Use Case Models part 1
What are Use Case Models? First of all: They are simple visual specification of user goals at a high...
Author: Surf4Fun Date: 07/08/2009
UML IS BACK IN VISUAL STUDIO 2010
No more clunky interop with Visio like in VS 2005 and VS 2008. UML is back in the Visual...
Author: Surf4Fun Date: 07/06/2009
Have a happy 4th of July! Be Safe!
Fireworks were initially invented by the Chinese, and likely the medical protocol for missing hands...
Author: Surf4Fun Date: 07/04/2009
XNA: Using Fonts in XNA 3.1
XNA 3.1 No difference in how to use Fonts in XNA 3.1 over XNA 2.0. If you already know how to...
Author: Surf4Fun Date: 06/19/2009
Back to building DLLs: Determining if a class is abstract or public
In the world of VS 2008 and VS 2010, as well as all of the older development tools from...
Author: Surf4Fun Date: 06/18/2009
Halo 3 blamed for killing of parents in 2007
Agenda: Ranting Research Articles Conclusion Ranting The defense attorneys and the prosecutors both...
Author: Surf4Fun Date: 06/17/2009
Links for Game Dev, VS 2010, Win7 Dev & Win7 Administration, with a touch of Workflow
Here are some helpful links for your development as a developer and software architect A good blog...
Author: Surf4Fun Date: 06/16/2009
DLL: Creating Objects or Concrete Classes
First off tip of the hat to Tamer Maher: Tamer Maher in Egypt suggested that I include links to the...
Author: Surf4Fun Date: 06/12/2009
DLLs: Create an Abstract Class the Derive a Class
We aren’t quite at the point where we can use DLLs, but we need to take a look at the concept of the...
Author: Surf4Fun Date: 06/10/2009
DLLs: Important stuff, and questions about Angelina Jolie’s use of DLLs
Original title for this blog: OMG: I appeared to have made a commitment to show how to build...
Author: Surf4Fun Date: 06/08/2009
Building Mobile Games: Building a garage (DLL) for your stuff (classes)
Now that is a great title: Some more stuff. Well that is what the blog is about: Stuff. ...
Author: Surf4Fun Date: 06/03/2009
Graphics programming on the Windows Mobile 6.0
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Author: Surf4Fun Date: 05/18/2009
Using cultural forces to illustrate physics: the new Star Trek Movie, the XNA Racing Game and a equation of a spring
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Author: Surf4Fun Date: 04/10/2009
New Game on the Creators Site! Zune game, with music!
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Author: Surf4Fun Date: 04/09/2009
The physics of Avatars
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Author: Surf4Fun Date: 04/06/2009
The physics of the motorized barstool
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Author: Surf4Fun Date: 04/01/2009
Interesting console game: Motorized Barstool
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Author: Surf4Fun Date: 03/31/2009
Programming languages: C# versus F#, building AI and Physics
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Author: Surf4Fun Date: 03/27/2009
FUN: Use UML to map your great game idea design processes
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Author: Surf4Fun Date: 03/26/2009
Back to the finite state discussion
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Author: Surf4Fun Date: 03/25/2009
San Diego State University: 5 minute pong demo
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Author: Surf4Fun Date: 03/24/2009
Building a Game: The Model, View, Controllers approach
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Author: Surf4Fun Date: 03/20/2009
WOW: Creating a finite state machine in BASIC and Lua
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Author: Surf4Fun Date: 03/19/2009
WOW: Artificial Intelligence, state machines
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Author: Surf4Fun Date: 03/18/2009
WOW: Lua, World of Warcraft and AI
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Author: Surf4Fun Date: 03/10/2009
WOW: Comparing WOW AddOn creation tools
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Author: Surf4Fun Date: 02/26/2009
WOW: WOW AddonStudio
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Author: Surf4Fun Date: 02/26/2009
WOW: Developing WOW applications using Visual Studio Shell
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Author: Surf4Fun Date: 02/24/2009
What is good subject material? Courts have made the decision
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Author: Surf4Fun Date: 02/21/2009
Game Idea: Galileo’s Conspiracy
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Author: Surf4Fun Date: 02/13/2009
Game ideas
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Author: Surf4Fun Date: 02/09/2009
Kodu is coming soon!
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Author: Surf4Fun Date: 02/06/2009
Why start game design by using Popfly to do your design?
You have basically two choices in getting started with your game: 1. Pull out the crayons and start...
Author: Surf4Fun Date: 12/30/2008
So you got an XBox for Christmas and you want to build games for it!
Or maybe you were looking at this blog thinking: "Why didn't Sam finish up on how to build...
Author: Surf4Fun Date: 12/29/2008
Jobs in computer science or information science appear to be solid!
Your homework today is to open the platformer template A slight change in course from building free...
Author: Surf4Fun Date: 12/08/2008
Build cool Yuletide Gifts for your Friends, Family and others: Learning how to move things around Part 2
In the previous blog entry I talked about moving your sprite using the D-Key on the Gamepad or the...
Author: Surf4Fun Date: 11/20/2008
Build fun games for gifts for your friends and family!
Build a Yuletide Game for your family and friends! It's that time of year for many cultures...
Author: Surf4Fun Date: 11/11/2008