Struct CameraFov
A generic, possibly off-center definition of a camera's field of view.
Angles to the right and to the top from the center are positive, while angles to the left and to the bottom are negative. To define a symmetric field of view, set AngleLeft = -AngleRight and AngleDown = -AngleUp. All angle values are defined in radians and have to be in range (-PI/2; PI/2), with AngleLeft less than AngleRight and AngleDown less than AngleUp or the field of view will be regarded as invalid. Respective functions will yield a Result.InvalidParam error if the field of view is invalid.
struct Microsoft::Azure::RemoteRendering::CameraFov
Fields
AngleLeft
Maximum view angle in radians to the left of the camera view (typically negative)
float AngleLeft{};
AngleRight
Maximum view angle in radians to the right of the camera view
float AngleRight{};
AngleUp
Maximum view angle in radians to the top of the camera view
float AngleUp{};
AngleDown
/ Maximum view angle in radians to the bottom of the camera view (typically negative)
float AngleDown{};