Struct StereoMatrix4x4
This struct holds matrices for the left and right camera view in stereo rendering.
struct Microsoft::Azure::RemoteRendering::StereoMatrix4x4
Fields
Left
The matrix for the left eye view.
Microsoft::Azure::RemoteRendering::Matrix4x4 Left{};
Right
The matrix for the right eye view.
Microsoft::Azure::RemoteRendering::Matrix4x4 Right{};