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HardwareRenderer.SyncFrameDropped Field

Definition

Caution

This constant will be removed in the future version. Use Android.Graphics.Sync enum directly instead of this field.

The content was synced but the renderer has declined to produce a frame in this vsync interval.

[Android.Runtime.Register("SYNC_FRAME_DROPPED", ApiSince=29)]
[System.Obsolete("This constant will be removed in the future version. Use Android.Graphics.Sync enum directly instead of this field.", true)]
public const Android.Graphics.Sync SyncFrameDropped = 8;
[<Android.Runtime.Register("SYNC_FRAME_DROPPED", ApiSince=29)>]
[<System.Obsolete("This constant will be removed in the future version. Use Android.Graphics.Sync enum directly instead of this field.", true)>]
val mutable SyncFrameDropped : Android.Graphics.Sync

Field Value

Value = 8
Attributes

Remarks

The content was synced but the renderer has declined to produce a frame in this vsync interval. This can happen if a frame was already drawn in this vsync or if the renderer is outrunning the frame consumer. The renderer will internally re-schedule itself to render a frame in the next vsync signal, so the caller does not need to do anything in response to this signal.

Java documentation for android.graphics.HardwareRenderer.SYNC_FRAME_DROPPED.

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to