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SurfaceTexture.IOnFrameAvailableListener.OnFrameAvailable Method

Definition

[Android.Runtime.Register("onFrameAvailable", "(Landroid/graphics/SurfaceTexture;)V", "GetOnFrameAvailable_Landroid_graphics_SurfaceTexture_Handler:Android.Graphics.SurfaceTexture/IOnFrameAvailableListenerInvoker, Mono.Android, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null")]
public void OnFrameAvailable (Android.Graphics.SurfaceTexture? surfaceTexture);
[<Android.Runtime.Register("onFrameAvailable", "(Landroid/graphics/SurfaceTexture;)V", "GetOnFrameAvailable_Landroid_graphics_SurfaceTexture_Handler:Android.Graphics.SurfaceTexture/IOnFrameAvailableListenerInvoker, Mono.Android, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null")>]
abstract member OnFrameAvailable : Android.Graphics.SurfaceTexture -> unit

Parameters

surfaceTexture
SurfaceTexture
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to