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Choreographer Class

Definition

Coordinates the timing of animations, input and drawing.

[Android.Runtime.Register("android/view/Choreographer", DoNotGenerateAcw=true)]
public sealed class Choreographer : Java.Lang.Object
[<Android.Runtime.Register("android/view/Choreographer", DoNotGenerateAcw=true)>]
type Choreographer = class
    inherit Object
Inheritance
Choreographer
Attributes

Remarks

Coordinates the timing of animations, input and drawing.

The choreographer receives timing pulses (such as vertical synchronization) from the display subsystem then schedules work to occur as part of rendering the next display frame.

Applications typically interact with the choreographer indirectly using higher level abstractions in the animation framework or the view hierarchy. Here are some examples of things you can do using the higher-level APIs.

<ul> <li>To post an animation to be processed on a regular time basis synchronized with display frame rendering, use android.animation.ValueAnimator#start.</li> <li>To post a Runnable to be invoked once at the beginning of the next display frame, use View#postOnAnimation.</li> <li>To post a Runnable to be invoked once at the beginning of the next display frame after a delay, use View#postOnAnimationDelayed.</li> <li>To post a call to View#invalidate() to occur once at the beginning of the next display frame, use View#postInvalidateOnAnimation() or View#postInvalidateOnAnimation(int, int, int, int).</li> <li>To ensure that the contents of a View scroll smoothly and are drawn in sync with display frame rendering, do nothing. This already happens automatically. View#onDraw will be called at the appropriate time.</li> </ul>

However, there are a few cases where you might want to use the functions of the choreographer directly in your application. Here are some examples.

<ul> <li>If your application does its rendering in a different thread, possibly using GL, or does not use the animation framework or view hierarchy at all and you want to ensure that it is appropriately synchronized with the display, then use Choreographer#postFrameCallback.</li> <li>... and that's about it.</li> </ul>

Each Looper thread has its own choreographer. Other threads can post callbacks to run on the choreographer but they will run on the Looper to which the choreographer belongs.

Java documentation for android.view.Choreographer.

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Properties

Class

Returns the runtime class of this Object.

(Inherited from Object)
Handle

The handle to the underlying Android instance.

(Inherited from Object)
Instance

Gets the choreographer for the calling thread.

JniIdentityHashCode (Inherited from Object)
JniPeerMembers
PeerReference (Inherited from Object)
ThresholdClass

This API supports the Mono for Android infrastructure and is not intended to be used directly from your code.

(Inherited from Object)
ThresholdType

This API supports the Mono for Android infrastructure and is not intended to be used directly from your code.

(Inherited from Object)

Methods

Clone()

Creates and returns a copy of this object.

(Inherited from Object)
Dispose() (Inherited from Object)
Dispose(Boolean) (Inherited from Object)
Equals(Object)

Indicates whether some other object is "equal to" this one.

(Inherited from Object)
GetHashCode()

Returns a hash code value for the object.

(Inherited from Object)
JavaFinalize()

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object.

(Inherited from Object)
Notify()

Wakes up a single thread that is waiting on this object's monitor.

(Inherited from Object)
NotifyAll()

Wakes up all threads that are waiting on this object's monitor.

(Inherited from Object)
PostFrameCallback(Choreographer+IFrameCallback)

Posts a frame callback to run on the next frame.

PostFrameCallbackDelayed(Choreographer+IFrameCallback, Int64)

Posts a frame callback to run on the next frame after the specified delay.

PostVsyncCallback(Choreographer+IVsyncCallback)
RemoveFrameCallback(Choreographer+IFrameCallback)

Removes a previously posted frame callback.

RemoveVsyncCallback(Choreographer+IVsyncCallback)
SetHandle(IntPtr, JniHandleOwnership)

Sets the Handle property.

(Inherited from Object)
ToArray<T>() (Inherited from Object)
ToString()

Returns a string representation of the object.

(Inherited from Object)
UnregisterFromRuntime() (Inherited from Object)
Wait()

Causes the current thread to wait until it is awakened, typically by being <em>notified</em> or <em>interrupted</em>.

(Inherited from Object)
Wait(Int64, Int32)

Causes the current thread to wait until it is awakened, typically by being <em>notified</em> or <em>interrupted</em>, or until a certain amount of real time has elapsed.

(Inherited from Object)
Wait(Int64)

Causes the current thread to wait until it is awakened, typically by being <em>notified</em> or <em>interrupted</em>, or until a certain amount of real time has elapsed.

(Inherited from Object)

Explicit Interface Implementations

IJavaPeerable.Disposed() (Inherited from Object)
IJavaPeerable.DisposeUnlessReferenced() (Inherited from Object)
IJavaPeerable.Finalized() (Inherited from Object)
IJavaPeerable.JniManagedPeerState (Inherited from Object)
IJavaPeerable.SetJniIdentityHashCode(Int32) (Inherited from Object)
IJavaPeerable.SetJniManagedPeerState(JniManagedPeerStates) (Inherited from Object)
IJavaPeerable.SetPeerReference(JniObjectReference) (Inherited from Object)

Extension Methods

JavaCast<TResult>(IJavaObject)

Performs an Android runtime-checked type conversion.

JavaCast<TResult>(IJavaObject)
GetJniTypeName(IJavaPeerable)

Applies to