Freigeben über


GLKBaseEffect.LightingType Eigenschaft

Definition

public virtual GLKit.GLKLightingType LightingType { [Foundation.Export("lightingType", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] get; [Foundation.Export("setLightingType:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] set; }
member this.LightingType : GLKit.GLKLightingType with get, set

Eigenschaftswert

Attribute

Gilt für: