IBuildEngine3 Interface
Definition
Important
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This interface extends IBuildEngine to provide a method allowing building project files in parallel.
public interface class IBuildEngine3 : Microsoft::Build::Framework::IBuildEngine2
public interface IBuildEngine3 : Microsoft.Build.Framework.IBuildEngine2
type IBuildEngine3 = interface
interface IBuildEngine2
interface IBuildEngine
Public Interface IBuildEngine3
Implements IBuildEngine2
- Derived
- Implements
Properties
ColumnNumberOfTaskNode |
Retrieves the line number of the task node within the project file that called it. (Inherited from IBuildEngine) |
ContinueOnError |
Returns true if the ContinueOnError flag was set to true for this particular task in the project file. (Inherited from IBuildEngine) |
IsRunningMultipleNodes |
This property allows a task to query whether or not the system is running in single process mode or multi process mode. Single process mode (IsRunningMultipleNodes = false) is where the engine is initialized with the number of cpus = 1 and the engine is not a child engine. The engine is in multi process mode (IsRunningMultipleNodes = true) when the engine is initialized with a number of cpus > 1 or the engine is a child engine. (Inherited from IBuildEngine2) |
LineNumberOfTaskNode |
Retrieves the line number of the task node within the project file that called it. (Inherited from IBuildEngine) |
ProjectFileOfTaskNode |
Returns the full path to the project file that contained the call to this task. (Inherited from IBuildEngine) |
Methods
BuildProjectFile(String, String[], IDictionary, IDictionary) |
This method allows tasks to initiate a build on a particular project file. If the build is successful, the outputs (if any) of the specified targets are returned. (Inherited from IBuildEngine) |
BuildProjectFile(String, String[], IDictionary, IDictionary, String) |
This method allows tasks to initiate a build on a particular project file. If the build is successful, the outputs (if any) of the specified targets are returned. (Inherited from IBuildEngine2) |
BuildProjectFilesInParallel(String[], String[], IDictionary[], IDictionary[], String[], Boolean, Boolean) |
This method allows tasks to initiate a build on a particular project file. If the build is successful, the outputs (if any) of the specified targets are returned. (Inherited from IBuildEngine2) |
BuildProjectFilesInParallel(String[], String[], IDictionary[], IList<String>[], String[], Boolean) |
This method allows tasks to initiate a build on a particular project file. If the build is successful, the outputs (if any) of the specified targets are returned. |
LogCustomEvent(CustomBuildEventArgs) |
Allows tasks to raise custom events to all registered loggers. The build engine may perform some filtering or pre-processing on the events, before dispatching them. (Inherited from IBuildEngine) |
LogErrorEvent(BuildErrorEventArgs) |
Allows tasks to raise error events to all registered loggers. The build engine may perform some filtering or pre-processing on the events, before dispatching them. (Inherited from IBuildEngine) |
LogMessageEvent(BuildMessageEventArgs) |
Allows tasks to raise message events to all registered loggers. The build engine may perform some filtering or pre-processing on the events, before dispatching them. (Inherited from IBuildEngine) |
LogWarningEvent(BuildWarningEventArgs) |
Allows tasks to raise warning events to all registered loggers. The build engine may perform some filtering or pre-processing on the events, before dispatching them. (Inherited from IBuildEngine) |
Reacquire() |
Waits to reacquire control after yielding. |
Yield() |
Informs the system that this task has a long-running out-of-process component and other work can be done in the build while that work completes. |