InputSystemManager Class
Definition
Important
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Service manager supporting running the input system, without requiring the MixedRealityToolkit object.
public ref class InputSystemManager : Microsoft::MixedReality::Toolkit::Experimental::BaseServiceManager
[UnityEngine.AddComponentMenu("Scripts/MRTK/SDK/InputSystemManager")]
public class InputSystemManager : Microsoft.MixedReality.Toolkit.Experimental.BaseServiceManager
[<UnityEngine.AddComponentMenu("Scripts/MRTK/SDK/InputSystemManager")>]
type InputSystemManager = class
inherit BaseServiceManager
Public Class InputSystemManager
Inherits BaseServiceManager
- Inheritance
- Attributes
-
UnityEngine.AddComponentMenuAttribute
Constructors
InputSystemManager() |
Fields
registeredServices |
The collection of registered services. (Inherited from BaseServiceManager) |
Methods
GetService<T>(String, Boolean) |
Gets the instance of the registered service. (Inherited from BaseServiceManager) |
GetServices<T>(String) |
Gets the collection of the registered service instances matching the requested type. (Inherited from BaseServiceManager) |
Initialize<T>(Type, SupportedPlatforms, Object[]) |
Initialize a service. (Inherited from BaseServiceManager) |
IsServiceRegistered<T>(String) |
Checks to see if a service of the specified type has been registered. (Inherited from BaseServiceManager) |
OnDestroy() | |
OnDisable() | (Inherited from BaseServiceManager) |
OnEnable() | (Inherited from BaseServiceManager) |
RegisterService<T>(T) |
Registers a service of the specified type. (Inherited from BaseServiceManager) |
RegisterService<T>(Type, SupportedPlatforms, Object[]) |
Registers a service of the specified type. (Inherited from BaseServiceManager) |
Uninitialize<T>() |
Uninitialize a service. (Inherited from BaseServiceManager) |
UnregisterService<T>(String) |
Unregisters a service of the specified type. (Inherited from BaseServiceManager) |
UnregisterService<T>(T) |
Unregisters a service. (Inherited from BaseServiceManager) |
Update() | (Inherited from BaseServiceManager) |