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BaseInteractiveElement.States Property

Definition

A list of the interaction states for this interactive element.

public:
 property System::Collections::Generic::List<Microsoft::MixedReality::Toolkit::Experimental::InteractiveElement::InteractionState ^> ^ States { System::Collections::Generic::List<Microsoft::MixedReality::Toolkit::Experimental::InteractiveElement::InteractionState ^> ^ get(); void set(System::Collections::Generic::List<Microsoft::MixedReality::Toolkit::Experimental::InteractiveElement::InteractionState ^> ^ value); };
public System.Collections.Generic.List<Microsoft.MixedReality.Toolkit.Experimental.InteractiveElement.InteractionState> States { get; set; }
member this.States : System.Collections.Generic.List<Microsoft.MixedReality.Toolkit.Experimental.InteractiveElement.InteractionState> with get, set
Public Property States As List(Of InteractionState)

Property Value

Applies to