Bearbeiten

Freigeben über


SceneTransitionServiceProfile Class

Definition

public ref class SceneTransitionServiceProfile : Microsoft::MixedReality::Toolkit::BaseMixedRealityProfile
[Microsoft.MixedReality.Toolkit.MixedRealityServiceProfile(typeof(Microsoft.MixedReality.Toolkit.Extensions.SceneTransitions.ISceneTransitionService), null)]
[UnityEngine.CreateAssetMenu(fileName="SceneTransitionServiceProfile", menuName="Mixed Reality Toolkit/Extensions/Scene Transition Service/Scene Transition Service Profile", order=100)]
public class SceneTransitionServiceProfile : Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile
[Microsoft.MixedReality.Toolkit.MixedRealityServiceProfile(typeof(Microsoft.MixedReality.Toolkit.Extensions.SceneTransitions.ISceneTransitionService), null)]
[UnityEngine.CreateAssetMenu(fileName="SceneTransitionServiceProfile", menuName="Mixed Reality/Toolkit/Extensions/Scene Transition Service/Scene Transition Service Profile", order=100)]
public class SceneTransitionServiceProfile : Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile
[<Microsoft.MixedReality.Toolkit.MixedRealityServiceProfile(typeof(Microsoft.MixedReality.Toolkit.Extensions.SceneTransitions.ISceneTransitionService), null)>]
[<UnityEngine.CreateAssetMenu(fileName="SceneTransitionServiceProfile", menuName="Mixed Reality Toolkit/Extensions/Scene Transition Service/Scene Transition Service Profile", order=100)>]
type SceneTransitionServiceProfile = class
    inherit BaseMixedRealityProfile
[<Microsoft.MixedReality.Toolkit.MixedRealityServiceProfile(typeof(Microsoft.MixedReality.Toolkit.Extensions.SceneTransitions.ISceneTransitionService), null)>]
[<UnityEngine.CreateAssetMenu(fileName="SceneTransitionServiceProfile", menuName="Mixed Reality/Toolkit/Extensions/Scene Transition Service/Scene Transition Service Profile", order=100)>]
type SceneTransitionServiceProfile = class
    inherit BaseMixedRealityProfile
Public Class SceneTransitionServiceProfile
Inherits BaseMixedRealityProfile
Inheritance
UnityEngine.ScriptableObject
SceneTransitionServiceProfile
Attributes
MixedRealityServiceProfileAttribute UnityEngine.CreateAssetMenuAttribute

Constructors

SceneTransitionServiceProfile()

Properties

CameraFaderMaterial
CameraFaderType
DefaultProgressIndicatorPrefab
FadeColor
FadeInTime
FadeOutTime
FadeTargets
UseDefaultProgressIndicator
UseFadeColor

Applies to