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BaseControllerPointer.IsTargetPositionLockedOnFocusLock Property

Definition

Specifies whether the pointer's target position (cursor) is locked to the target object when focus is locked. Most pointers want the cursor to "stick" to the object when manipulating, so set this to true by default.

public:
 virtual property bool IsTargetPositionLockedOnFocusLock { bool get(); void set(bool value); };
public virtual bool IsTargetPositionLockedOnFocusLock { get; set; }
member this.IsTargetPositionLockedOnFocusLock : bool with get, set
Public Overridable Property IsTargetPositionLockedOnFocusLock As Boolean

Property Value

Implements

Applies to